Ailerons

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Ailerons

Postby beefhole » Sun Nov 21, 2004 10:54 am

Everyone here knows that ailerons are uselss on the ground (yes, I know that you move them for a quartering tailwind), right?  Well, no one told microsoft.  I have my sensitivities for ailerons set to full null zone and least sensitivity but my joystick doesn't care.  Ailerons turn the plane on the ground in ms, and since my joystick is so touchy, I've been fighting to keep my plane straight.  Basically, is there any way to reduce the effect of ailerons on the ground?
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Re: Ailerons

Postby jordonj » Sun Nov 21, 2004 10:57 am

What plane is this?
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Re: Ailerons

Postby Fozzer » Sun Nov 21, 2004 11:02 am

The Rudder, (and nosewheel), control the aircraft on the ground.
Ailerons are only used for banking whilst in the air, (with assistance from the rudder).

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Re: Ailerons

Postby garymbuska » Sun Nov 21, 2004 11:07 am

I do not know what you are talking about. Ailerons have absolutly no effect while taxing. Now once you come up to speed on the take off roll they can help you maintain level wings. Are you sure you are not talking about the rudder.
Well in either case there are settings in the aircraft cfg file that you can tweak to help to either increase or decrease the effect of a moveable surface. If you are having problems with a joystick I would first check to make sure you have the latest driver for it, then make sure it is calibrated correctly. Some joysticks are noisy and can cause some strange things. Make sure you read any help or readme file that might have some info on this. Also make sure the joystick that you are using is supported by both the system and windows you are using as well as FS
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Re: Ailerons

Postby dave3cu » Sun Nov 21, 2004 11:14 am

Sounds like you might have 'Autorudder' enabled.

Look in (Settings)/Aircraft/Realism Settings for 'Autorudder'.

If checked, the rudder is linked to the ailerons both in the air and on ground (in part so those without a rudder axis can steer on the ground using the joy).


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Re: Ailerons

Postby C » Sun Nov 21, 2004 11:44 am

Sounds like you might have 'Autorudder' enabled.



That sounds the logical solution - can't think of any other reason it would do that.

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Re: Ailerons

Postby Jared » Sun Nov 21, 2004 2:17 pm


That sounds the logical solution - can't think of any other reason it would do that.

Charlie


Yeah that was my first guess... ;)
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Re: Ailerons

Postby chomp_rock » Sun Nov 21, 2004 2:57 pm


Yeah that was my first guess... ;)


Ditto.

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Re: Ailerons

Postby MattNW » Sun Nov 21, 2004 9:40 pm

I do not know what you are talking about. Ailerons have absolutly no effect while taxing. Now once you come up to speed on the take off roll they can help you maintain level wings. Are you sure you are not talking about the rudder.
Well in either case there are settings in the aircraft cfg file that you can tweak to help to either increase or decrease the effect of a moveable surface. If you are having problems with a joystick I would first check to make sure you have the latest driver for it, then make sure it is calibrated correctly. Some joysticks are noisy and can cause some strange things. Make sure you read any help or readme file that might have some info on this. Also make sure the joystick that you are using is supported by both the system and windows you are using as well as FS
8)


Not always. In stiff winds you will need to use your ailerons to keep the plane level when you taxi. The formula is when the wind is to your front you dive into it. When the wind is on the back of the plane you dive away from it. The sim actually doesn't represent this quite like the real world.

I tried an experiment and set my wind speed to what would be considered a stiff wind in a Cessna and there was little effect. The plane listed to one side when I set the controls wrong but overall I've seen heavy instructors make the plane list that much (or is that because of the landing gear damage from students plunking it down too hard  ;D).

Now when I set the wind speed to a level that no RL pilot would try to fly in, I found the effect much more pronounced.  

The only thing different was when the airplane is directly sidways to the wind and sitting still. Even wind speeds of 99 kts and the plane sits rock steady. In reality this would probably flip a small plane like a Cessna over unless it was very well tied down. It would possibly even do some damage then.

Of course when I set the wind almost to the max ACOF can simulate that's where the fun really began. Try it some time. Set the wind directly down the runway at about 99 kts and in the default Cessna try to take off. Actually you won't need to try to take off. The airplane will lift off without any help. Add some power and you have a hovering Cessna. Now try to land without crashing. That takes a little more skill.  ;D ;D ;D
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Re: Ailerons

Postby beefhole » Mon Nov 22, 2004 2:53 pm

Guys, GUYS! DO NOT PATRONIZE ME!
Last edited by beefhole on Mon Nov 22, 2004 2:55 pm, edited 1 time in total.
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Re: Ailerons

Postby logjam » Tue Nov 23, 2004 1:02 am

Yes buddy, turning off auto rudder will have that effect. With auto rudder on, you can use both rudder and aileron to taxy. Turn it off and you can only steer the plane using rudder. OK, having said that: Some aircraft will need differential braking to taxi as some have only a castoring nosewheel just like the tailwheel on most tail draggers. Then again some tail draggers have steerable tail wheels. Then again, no matter what you do to some, there's no way you can steer the blessed thing on the ground. When that happened in real life such as broken or blown tail wheel tire, just call up for a tow tractor. :-[
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Re: Ailerons

Postby beefhole » Tue Nov 23, 2004 8:42 am

Yes buddy, turning off auto rudder will have that effect. With auto rudder on, you can use both rudder and aileron to taxy. Turn it off and you can only steer the plane using rudder.


Oh, NOW you tell me  ;D  Jk, I thought the reason I was turning was simply b/c of my bad joystick, but I guess it was autorudder.  And as for the differential brakes, you're not supposed to use them on jets (at least not on the ones I fly), they create unnecessary scubbing of the tires and heavy sideloads.
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Re: Ailerons

Postby logjam » Wed Nov 24, 2004 12:24 am

LOL, scrubbed tire dust all over the monitor makes for poor visibility.  ;D
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