You can put the mesh in Add Ons. That is where I put mine. I made a folder called "Global Mesh", oddly enough. Then in there I made two subfolders, scenery and textures. Now since there are no textures, you can leave the texture folder out. All the .bgls go in the scenery subfolder within the "Global Mesh" folder.
When I download a new "Global Mesh" area, I just add it to the "Global Mesh" scenery subfolder, delete the scenery.dat file since the "Global Mesh" is already activated in the Scenery Library. What this does is that when you add new .bgls to the Main Scenery Folder (Global Mesh) is allows FS9 to rebuild the scenery database. Many don't delete the .dat file, but to avoid any possible problems, which can occur when you don't rebuild the database doing it my way, I delete it and when I start up the game again it rebuilds a new .dat file with the newly added .bgls included.
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