by Nexus » Sun Jul 18, 2004 10:55 am
The difference is that real pilots call this a game, and simmers persistently calls it a simulator.
For Navigation and IFR training it is a splendid aid, but learning how to master crosswind landings and engine out procedures etc it is not.
Heck, the Nascar games have more "real" feeling than Flight Sim, so why don't they call them racing simulator?
FS does not depict turbulence, wind /wind shear well at all, the ground handling is suspect, to say the least (feels like your tires are made of soap) aerofoils are not as advanced as in X-plane either
So maybe it looks weird when I am so critical to calling this a simulator, but FS2004 is a crossbreed between a game and a simulator. At some areas it shines, and at some it doesn't, I love this game anyway but there's plenty of room for improvement. :)