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Fuel and payload harder to use in FS04

PostPosted: Fri May 14, 2004 10:42 pm
by sethtriggs
I don't know if it's just me, but more of my aircraft become "overweight" with the full fuel settings (even with no payload!) than before in FS2002 - it's like a lot of my FS2002 aircraft won't work properly in FS2004. Anyone else having this sort of trouble? And is there a fix?

-Seth

Re: Fuel and payload harder to use in FS04

PostPosted: Sat May 15, 2004 12:35 pm
by Madcat
I asked this before. The CG is way out on alot of planes as well. If U get yours fixed let me know. I will do a SS of it in a short.

Re: Fuel and payload harder to use in FS04

PostPosted: Sat May 15, 2004 1:06 pm
by Sterk
It can be fixed by decreasing fuel tanks capacity in cfg file:

[fuel]
LeftMain  = 0.0, -14.5, -1.0, 190.0, 0.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
LeftAux   = 0.0,  -6.0, -1.5, 79.5, 0.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightMain = 0.0,  14.5, -1.0, 190.0, 0.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
RightAux  = 0.0,   6.0, -1.5,  79.5, 0.0     //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 2                                //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1                    
electric_pump=1

But as far as I know it's a normal state of aircraft-they
never flies with full fuelload...

Re: Fuel and payload harder to use in FS04

PostPosted: Sat May 15, 2004 1:45 pm
by Madcat
Here is a SS and I did not touch anything. Plz take notice of the CG.

Image

The CG should be where??  ??? I was told it the CG need to be as close to center as possible right? This one is not. My question to the aircraft makers is how do we correct this? If a plane had the CG in the nose can you imagine what it will look like trimmed to a 'level' flight? I have seen the with about a 5-10 degree pitch up 'level'.

Changing the weight and fuel in the cfg file will do what? That is the 'default' setting and you change it in the fuel and payload so I do not see how changing the cfg will help. I may be wrong but right now I do not see it.

Stock M$ 747-400....

Image

Again notice the CG....

Re: Fuel and payload harder to use in FS04

PostPosted: Sat May 15, 2004 6:54 pm
by Sterk
Okey,changing fuel tank capacity is really silly way to fix the problem...
Did you think about changing fuel tank position?Just moving tanks slightly back?

CG position as on your first picture is not always reason
for unstability of plane-I have many aircraft in may sim with such CG-and they fly perfectly...
IMHO-there are many parameters invoved here-such
as  wing leading edge position and others...

Re: Fuel and payload harder to use in FS04

PostPosted: Sat May 15, 2004 11:53 pm
by Joe_D
CofG should be about one third of the way back from the wing`s leading edge as in the second pic. This is a general rule of thumb of course and things like the shape of the wing have to be taken into account.

Re: Fuel and payload harder to use in FS04

PostPosted: Sun May 16, 2004 2:25 pm
by sethtriggs
This does seem very puzzling! Heh... maybe there can be a proper patch for this problem later. (Related to this, it seems to be harder to climb in some jets too, and the pitch doesn't trim to a "nice" level at cruise - in other words the plane looks always looks like it's climbing). At maximum speed the planes still have a 5 degree nose up attitude. Heh...

-Seth

Re: Fuel and payload harder to use in FS04

PostPosted: Mon May 17, 2004 12:09 pm
by Sterk
Again-there is no need to release a patch-all this can be fixed by editing several numbers in .cfg file-just open .cfg
fix proper numbers click save-you are all set...

Re: Fuel and payload harder to use in FS04

PostPosted: Mon May 17, 2004 5:42 pm
by sethtriggs
Again-there is no need to release a patch-all this can be fixed by editing several numbers in .cfg file-just open .cfg
fix proper numbers click save-you are all set...


The thing is, will those numbers work for each type of plane? I worry that by editing those there might be an issue with balance. I'm not exactly sure how to edit that, to tell you the truth...

The other problem is that this sort of thing is happening to new, FS2004-specific planes, which seems to indicate that there's a problem with a software development kit or other program used to produce the planes.

-Seth

Re: Fuel and payload harder to use in FS04

PostPosted: Tue May 18, 2004 5:18 pm
by Sterk

The thing is, will those numbers work for each type of plane? I worry that by editing those there might be an issue with balance. I'm not exactly sure how to edit that, to tell you the truth...

-Seth


Each plane,of course,has its own numbers.These numbers are actually physical characteristics of the plane
like geometry,size and weight parameters.In order to know what each number is responsible of you should
learn it from aircraft container sdk.Actually it's not so difficult as you think.In addition you always can create a
backup copy of the original cfg file and then feel free with experimentations with changing parameters in cfg file.

For example if your plane is hard for pitching and daznt want to take off-obviously it's nose is heavier than the rest of fuselage.It can be easily fixed by changing location of fuel tanks-just move them slightly back by changing apropriate coordinates:

[fuel]
LeftMain

Re: Fuel and payload harder to use in FS04

PostPosted: Tue May 18, 2004 5:44 pm
by Billerator
Its not MS's fault, its the designer that inputs aircraft data.
The fact that the data required is not easy to come by, means that most aircraft do not fly like their real-world counterparts.