Page 1 of 1
What could have been better in FS2004

Posted:
Tue Apr 27, 2004 12:58 am
by Pc-Shark
I think that the default scenery for fs2004 was not much to look at. All though Fs2004 is a exellent game there could have been improvments by the designer of the game
Re: What could have been better in FS2004

Posted:
Wed Apr 28, 2004 4:59 am
by Pc-Shark
[quote]I think that the default scenery for fs2004 was not much to look at. All though Fs2004 is a exellent game there could have been improvments by the designer of the game
Re: What could have been better in FS2004

Posted:
Thu Apr 29, 2004 1:43 pm
by Pc-Shark
Re: What could have been better in FS2004

Posted:
Thu May 06, 2004 9:54 pm
by Pc-Shark
.
Re: What could have been better in FS2004

Posted:
Thu May 06, 2004 11:50 pm
by walt_stout
For one thing, I would like to see opening/closing hangar doors, particularly in my home airport 1S0. Here in the NW I don't like to leave my flying machines outside.
Re: What could have been better in FS2004

Posted:
Sat May 08, 2004 7:46 am
by Gary R.
Number 1 thing that could be better: The introduction of a blade element based flight modeling system ala X-plane.
Number 2: MS already had many other companies backing (garmin, bendix-king etc) How difficult would have it been for them to secure some real world airline's co-operations and dumped the ficticious default airlines? Would be nice to see AA/United/Southwest or whatever instead of Soar, Orbit, and World Travel.
Number 3: At the very minimum the airliners should have been equipped with at least a LNAV capable FMC.
It shouldn't be difficult to do. Afterall, various INS gauges are out there which allow LNAV using geo co-ordinates. It should'nt be difficult to develope a simple FMC that works the same way which would asscociate ICAO identifiers with their geo co-ordinates to work the same way a simple INS does(ie: concorde experience, default RFP etc.)
Re: What could have been better in FS2004

Posted:
Sat May 08, 2004 8:34 pm
by 14bis
shaking camera when you land or in bad weather when you're inside the plane...and shadows from clouds on the outside of the plane...
Re: What could have been better in FS2004

Posted:
Sun May 09, 2004 7:38 am
by Roberto
- Aircraft characteristics: Aircraft engines in FS are abt 3 times stronger than those in relity. When taking off You get to 300kts at a 2oooft/min climb rate within seconds (totaly unrealistic;
The way that engines start up, you shouldn't (barely) hear the engines (only when you poar the coals on at takeoff).
- The panels are pathetic (the cessna panels are OK!)
- Scenery is OK for me!
- The IN FLIGHT flight planner shouldn't stop the simulator but the plane should keep flying as you set up the flight-plan, maybe in GPS gauge.
- Even if you do have real airline textures for planes most of them will be replaced anyway by simmers around the world. I for surely won't have them in mine!