FS9 King Air nose up pitch trim

Still haven't got a solution for my pitch trim problem.
Here's the problem:
My FS 9 default King Air 350 doesn't have enough 'nose up' pitch trim to maintain approach speed. Some back pressure on the yoke is required.
Tried several approach configurations, "Approach Flaps" without power, full nose up trim, "Full Flaps" with power, full nose up trim but neither will hold my desired approach speed of 109 knots KIAS or less. Usual result is too much speed and a forced touchdown to employ reverse thrust and lots of brakes.
I'm running FS9 with no additions, scenery, aircraft, weather etc. Using CH Flight Sim Yoke and CH rudder pedals. The other default FS9 aircraft that I use have plenty of nose up trim.
All suggestions appreciated.
CP ASMEL Instruments
Here's the problem:
My FS 9 default King Air 350 doesn't have enough 'nose up' pitch trim to maintain approach speed. Some back pressure on the yoke is required.
Tried several approach configurations, "Approach Flaps" without power, full nose up trim, "Full Flaps" with power, full nose up trim but neither will hold my desired approach speed of 109 knots KIAS or less. Usual result is too much speed and a forced touchdown to employ reverse thrust and lots of brakes.
I'm running FS9 with no additions, scenery, aircraft, weather etc. Using CH Flight Sim Yoke and CH rudder pedals. The other default FS9 aircraft that I use have plenty of nose up trim.
All suggestions appreciated.
CP ASMEL Instruments