Mistakes in FS2004

Forum dedicated to Microsoft FS2004 - "A Century of Flight".

Re: Mistakes in FS2004

Postby beefhole » Sun Feb 06, 2005 8:34 pm

This is what - the tenth time you flame people about scenery glitches?

I believe this is the fourth, and I'm not going to bother anymore.
scenery glitches? (which are rightfully classified as mistakes)

I disagree ;).

An omission is not a mistake, it is something necessary to get the game out sometime within the next 15-20 years. Let's drop this now.

I had forgotten that the AI textures were all messed up when you looked at them from far away, it looks kind of creepy! (I took a screenshot of a plane that looked like half of its fueselage had been ripped off :o)
Last edited by beefhole on Sun Feb 06, 2005 8:34 pm, edited 1 time in total.
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Re: Mistakes in FS2004

Postby FS_Pilot » Mon Feb 07, 2005 12:12 pm

One thing that really gives me the irrits is ATC. when you are on a long flight and you have the simulator rate turned up say 4X and request a clearance it reads back at 4X. It should read back at the normal rate 1X. it doesn't give you time to answer and then cancels your flight plan if you are not quick enough.
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Re: Mistakes in FS2004

Postby GWSimulations » Tue Feb 08, 2005 2:10 pm

Not exactly a mistake, but it would be better if you could keep the autopilot on at 128X Simulation rate.
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Re: Mistakes in FS2004

Postby GWSimulations » Tue Feb 08, 2005 2:11 pm


But back than MS Sims were not that complicated. The graphics were way too bad and the game could be run easily on almost any PC. Now with the imporved graphics, we get poor frames but better graphics, and the PC's have to be alittle more advanced. I doubt whether they had holes or spires in FS98 or FS95...

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Ashar ;D

There were only about 30 airports. I think the only small one was Meigs.
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Re: Mistakes in FS2004

Postby WardMan » Tue Feb 08, 2005 11:02 pm

I'm so frustrated!  I have upgraded graphics cards and still can't get this game to run on my P.C. - I'll bet you've never heard this line before.... I've gone back to playing my 2002 flt sim.  But, I want to keep trying to make it work! Any suggestions?
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Re: Mistakes in FS2004

Postby WardMan » Tue Feb 08, 2005 11:05 pm

Currently running WindowsXP, 512Ram  1.5Ghz processor, NVidia5000, latest DirectX... Game may start for a second and then it hangs up and crashes... anysuggestions?
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Re: Mistakes in FS2004

Postby WardMan » Tue Feb 08, 2005 11:10 pm

Someone give me directions on how to make the game start without crashing? I have tried new graphics cards- nVidia5500, Motherboards, P.C. 512mbRAM 1.5 processor speed. DirectX 9.something... and MSFS2004 still crashes upon load!!!!  
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Re: Mistakes in FS2004

Postby Papa9571 » Tue Feb 08, 2005 11:15 pm

Blue screen crash? Or does the computer just freeze? By freeze I mean you move the mouse and the pointer doesnt follow. Also would help to know hard drive size and free space
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Re: Mistakes in FS2004

Postby FS_Pilot » Wed Feb 09, 2005 12:19 am

If it is a frame rate problem turn off 3D clouds and select simple clouds it works no end. Set frame rate to 20 FPS MAX
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Re: Mistakes in FS2004

Postby TacitBlue » Wed Feb 09, 2005 12:19 am

If you have replaced all of that stuff, and you have sufficiant hard drive space, and you still have this problem, (boy this is a long sentance) maybe you should try reformatting you HD, start from scratch.
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Re: Mistakes in FS2004

Postby Bell206freak » Wed Feb 09, 2005 12:23 am

Are you running any third party desktop enhancement programs? Programs such as WindowBlinds or Object Desktop can cause a similar problem. It did on my brother's PC until I unloaded it and went to a Windows Classic theme on his Windows XP unit. He has a nearly identical computer to yours as well, only his (as well as mine) have ATI All-in-Wonder video cards.
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Re: Mistakes in FS2004

Postby FS_Pilot » Wed Feb 09, 2005 5:52 am

I wonder if Microsoft actually read these threads?
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Re: Mistakes in FS2004

Postby GWSimulations » Wed Feb 09, 2005 6:38 am

Yeah, If they read these, then they'd know the huge pressure to SORT THINGS OUT!
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Re: Mistakes in FS2004

Postby GWSimulations » Thu Feb 10, 2005 3:22 pm

one thing that really bothers me is that they put the missouri river 2.3 inches west of where it actually is!! can you believe that S**T?! And the empire state building has another error that Gus missed-- it has 3 more bricks in FS than it does in real life!! what the hell were they thinking at MS??? I will never buy another MS product again! as real as it gets my @$$!!! they only way I will buy FS10 is if you actually get injured or killed when you crash your plane.

;D how was that?

Are you sure you've measured/counted right!
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Re: Mistakes in FS2004

Postby Straferr » Sat Feb 12, 2005 11:54 am

I compared the Mississippi river in MS to satellite photos and land survey maps. It is off course by 2 to 8 miles in many areas. That could be why some places end up on the wrong side of rivers. I do not believe many large rivers have moved that far in the last 20 years. Knowing the precision of LOD8 & 13 terrain textures, I would say Microsoft could do it better. When it comes to something like the Golden Gate Bridge as an international landmark, I feel the shoddy work done in building that macro is totally unacceptable.
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