Navigation lights problem.

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Navigation lights problem.

Postby gypsymoth » Tue Jan 15, 2008 6:52 am

I have Project Skyworks nice 717-200 & noticed that the wingtip & rear fuselage lights are not attached to the aircraft.  

[LIGHTS]        
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -19.14, -47.24,  1.38, fx_navredm ,
light.1 = 3, -19.14,  47.24,  1.38, fx_navgrem ,
light.2 = 3, -64.32,   0.00,  4.92, fx_navwhih ,
light.3 = 2, -18.22, -47.08,  1.38, fx_strobeh ,
light.4 = 2, -18.22,  47.08,  1.38, fx_strobeh ,
light.5 = 2,  -2.65,   0.00, -4.60, fx_beaconb ,
light.6 = 1,   2.20,   0.00,  8.30, fx_beaconh ,
light.7 = 4,  44.41,   0.00,  3.50, fx_vclighth ,

Is this the right part of the aircraft file to edit & what ones, please.   I want to move them closer in.

Thanks,
TerryW.
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Re: Navigation lights problem.

Postby commoner » Tue Jan 15, 2008 7:43 am

Hi Tel........yes you are in the right place and the file names gives the clue...

The top three are the nav lights (colours) and by the look of it the red and green  have a strobe at the same position so will have to be changed too (Lights 3 and 4).........the three numbers are the parameters for the placing of the lights but as I don't have this plane you will either have to wait for someone else to help you or more interestingly...back up the aircraft.cfg as a precaution and experiment by changing the numbers...that 47.24 look like it will be the wing tip lights for a start.......

If you can't manage then I or someone will try to get back to you.........

Have fun....commoner ;)

BTW the top and bottom beacons could well also be in the wrong place..........best find out exactly where everything SHOULD be on the real thing before you start....... ;)
Last edited by commoner on Tue Jan 15, 2008 8:58 am, edited 1 time in total.
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Re: Navigation lights problem.

Postby Groundbound1 » Tue Jan 15, 2008 11:49 am

[quote]I have Project Skyworks nice 717-200 & noticed that the wingtip & rear fuselage lights are not attached to the aircraft.
Last edited by Groundbound1 on Tue Jan 15, 2008 12:30 pm, edited 1 time in total.
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Re: Navigation lights problem.

Postby gypsymoth » Tue Jan 15, 2008 12:55 pm

Thanks both.  I'm grateful to you.   I'll play & use these // to find the offending ones, but a brain-wave suggested I message Project Skyworks forum to see if there's a quick fix before I start, so I'll give that a whirl as well  8-)

More later!
Last edited by gypsymoth on Tue Jan 15, 2008 12:58 pm, edited 1 time in total.
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Re: Navigation lights problem.

Postby commoner » Tue Jan 15, 2008 2:24 pm

Well I downloaded the plane and changed a few things which make things look much better .......use these and see how you get on.........commoner ;)

[LIGHTS]        
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -19.14, -47.24,  0.1, fx_navredm ,
light.1 = 3, -19.14,  47.24, 0.1, fx_navgrem ,
light.2 = 3, -55.32,   0.00,  4.70, fx_navwhih ,
light.3 = 2, -19.14, -47.24,  0.1, fx_strobeh ,
light.4 = 2, -19.14,  47.24,  0.1, fx_strobeh ,
light.5 = 2,  -2.65,   0.00, -4.60, fx_beaconb ,
light.6 = 1,   2.20,   0.00,  8.30, fx_beaconh ,
light.7 = 4,  44.41,   0.00,  3.50, fx_vclighth ,

...just make a back up then change the whole LIGHTS section for this one............
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Re: Navigation lights problem.

Postby gypsymoth » Tue Jan 15, 2008 2:54 pm

Hello there Mr.C - I'll do what you suggest but has your aircraft got landing lights?   Mine hasn't  :(
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Re: Navigation lights problem.

Postby gypsymoth » Tue Jan 15, 2008 3:01 pm

I've just pasted your fix & all is as it should be  :D  but no landing lights  >:(

I must say you did your fix in record time - I am very impressed  8-)
Many thanks & I'll  check back later to see if your landing lights work!!
Last edited by gypsymoth on Tue Jan 15, 2008 3:02 pm, edited 1 time in total.
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Re: Navigation lights problem.

Postby Kaworu » Tue Jan 15, 2008 7:26 pm

I've noticed that before as well, some Posky models don't have any landing lights. Wouldn't it be possible to add them in the cfg? I'm terrible at editing the cfg anyways...what do i know!  ;)
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Re: Navigation lights problem.

Postby commoner » Wed Jan 16, 2008 6:28 am

I've just pasted your fix & all is as it should be  :D  but no landing lights  >:(

I must say you did your fix in record time - I am very impressed  8-)
Many thanks & I'll  check back later to see if your landing lights work!!


..well, glad you got the nav lights and no there are no working landing or taxi lights on my a/c...the landing lights are very nicely modeled  on the front wheel assembly but unfortunately they are not "switchonable".........

  I'll have a looksee as to why that is but can't promise anything...commoner :-/

I have a feeling they are incorporated into the model and can't be added like nav lights.......... :(
Last edited by commoner on Wed Jan 16, 2008 11:16 am, edited 1 time in total.
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Re: Navigation lights problem.

Postby Sean_TK » Wed Jan 16, 2008 12:50 pm

Landing lights should be able to be added by inputting an 8th "light" section in the cfg. (which is also the most light sections that are allowed per aircraft I believe. Extra lights may not show up, but I am not positive on this, just something that I have heard.)


It will of course take a bit of work to get them positioned correctly, but having at least one landing light should work.
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Re: Navigation lights problem.

Postby gypsymoth » Wed Jan 16, 2008 6:31 pm

I thought it might be "simple" (!) just to add landing lights at position 8 but when I checked other aircraft cfg lights, I didn't find one with landing lights in the lights section.   Where are landing lights, then, modelled?
I was hoping to use Groundbound's tutorial to help...!
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Re: Navigation lights problem.

Postby Hagar » Wed Jan 16, 2008 6:41 pm

Not that simple I'm afraid. I think landing lights are defined in the MDL file.
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Re: Navigation lights problem.

Postby Sean_TK » Wed Jan 16, 2008 6:49 pm

Ah, I see you are unfortunately right, I see no landing light references in any of my aircraft, although they do have them......darn.

At least I tried..... :-/
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Re: Navigation lights problem.

Postby Hagar » Wed Jan 16, 2008 6:59 pm

This aircraft appears to have been originally modelled for FS2002 before the FS2004 SDKs were released. I suspect the landing lights are one of the early animations that don't display properly in FS9.
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Re: Navigation lights problem.

Postby commoner » Thu Jan 17, 2008 3:22 am

I thought it might be "simple" (!) just to add landing lights at position 8 but when I checked other aircraft cfg lights, I didn't find one with landing lights in the lights section.   Where are landing lights, then, modeled?
I was hoping to use Groundbound's tutorial to help...!


..mmm..... NickN went to great lengths to explain in a previous post the beam on the ground is locked into the model "at birth" and only the original designer can do anything about that.....HOWEVER the actual lights ( the bit that glows on the a/c) can be added to the aircraft.cfg file like this ......

The file fx_landing.fx can be called by adding these two lines to the lighting section and can be switch toggled on/off with the landing light switch.

light.8 = 5, 49.80,   0.45,  -3.8, fx_landing ,
light.9 = 5, 49.80,   -0.45,  -3.8, fx_landing ,

 Whilst this is useless for night taxiing/landing you might like to add the feature to your a/c if only for cosmetic reasons.........

  Notice I have added two lights to match the model....commoner ;)

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Last edited by commoner on Thu Jan 17, 2008 5:14 am, edited 1 time in total.
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