by brantmacga » Sat Jan 24, 2009 5:42 pm
sure thing!
lights =
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 9=logo order: long, lat, vert
light.0=6, 53.0, 0.00, -4.00, fx_737splash
light.1=3, -14.20, 55.85, 4.00, fx_navgrem
light.2=3, -20.19, -56.46, 3.84, fx_navwhi
light.3=3, -20.19, 56.46, 3.84, fx_navwhi
light.4=2, -15.40, -56.45, 3.95, fx_strobeh
light.5=2, -15.40, 56.45, 3.95, fx_strobeh
light.6=2, -2.65, 0.00, -3.80, fx_beaconb
light.7=1, 6.70, 0.00, 9.75, fx_beaconh
light.8=3, -53.50, 0.00, 7.70, fx_navwhih
light.9=4, 22.90, 10.000, -1.900, fx_splash
light.10=4, 22.90, -10.000, -1.900, fx_splash
light.11=5, 13.10, 7.00, -0.25, fx_navwhih
light.12=5, 13.10, -7.00, -0.25, fx_navwhih
light.13=3, -14.2, -55.85, 4.00, fx_navred
light.14=7, 5.0, -17.4, -3.2, fx_fanengine_heavy_idle
light.15=8, 5.0, 17.4, -3.2, fx_fanengine_heavy_idle
light.16=5, -53.50, 0.00, 4.70, fx_APU
light.17=9, 5.0, -17.4, -3.2, fx_fanengine_heavy
light.18=9, 5.0, 17.4, -3.2, fx_fanengine_heavy
Bizjet texture came from simviation. the file name is moach737bizjet05.zip
[fltsim.3]
title=Boeing 737-700 BIZJET
sim=Project737-700
model=
panel=
sound=
texture=BIZJET
checklists=
kb_checklists=Boeing737-700_check
kb_reference=Boeing737-700_ref
atc_id_enable=1
atc_id=N13720
atc_id_color=0xffffffff
atc_airline=
atc_flight_number=569
ui_manufacturer=Boeing
ui_type=737-700 - The 737 Experience
ui_variation=BIZJET
description=Project 737-700 v.1\nFD by Martyn Becker Mar 04
________________________
texture folder name is texture.BIZJET
"sim" was changed to "project737-700" as required by the dynamics fix i downloaded (new .air, new .cfg files).