AI traffic problems

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AI traffic problems

Postby GunnerMan » Thu Sep 16, 2004 5:25 pm

Uhhhh Smehow I have 2 airplanes flying the same path same course etc at one time, I will se Cessna Caravan and next to it Cessna Caravn fir evry plane in the sky :S Help! Thanks
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Re: AI traffic problems

Postby dave3cu » Fri Sep 17, 2004 6:23 am

Sounds like you might have a Copy of the 'traffic*.bgl' file.

FS9 (unlike earlier FS's) supports having more than one such file to control AI traffic.

Look in ...Scenedb\ATC\Scenery... folder for the traffic*.bgl file. If you find another file that might be a copy, (i.e., similar name and
Last edited by dave3cu on Fri Sep 17, 2004 6:47 am, edited 1 time in total.
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Re: AI traffic problems

Postby Mozz » Fri Sep 17, 2004 12:12 pm

Yeah, its in whatever drive you used, probably: C:Microsoft games/flight simulator 9/scenery/world/scenery and its traffic030528.bgl.  Hope that helps  ;D
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Re: AI traffic problems

Postby BiggBaddWolf » Fri Sep 17, 2004 1:39 pm

I just left the original file where it was at and renamed it lgb  :o
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Re: AI traffic problems

Postby GunnerMan » Sat Sep 18, 2004 11:38 am

Thanks we will look and see now :o
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Re: AI traffic problems

Postby GunnerMan » Sat Sep 18, 2004 11:41 am

OK I have 2, one called traffic030528.bgl and Traffic.bgl, now wich one to delete if I am useing Ultiamte Traffic?
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Re: AI traffic problems

Postby dave3cu » Sun Sep 19, 2004 6:55 am

Dont use UT but checking their Forum the Traffic.bgl is the file created by UT.

With FS9 you can have multiple traffic .bgl files. I use Traffic_Military.bgl for my military AI. It's not a good idea to mess with the Traffic.bgl, that's the one created and used by UT.
.

Traffic030528.bgl is the FS9 default file name, so Im guessing this is the one you want to disable for now.

You dont  have to delete a file, just change the .bgl extension to something else, like traffic030528.xxx

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