It was actually off a new carrier in Frisco Bay just across from the existing FS9 one. So I had 2 carriers working with AI in the Bay. Pretty spectacular.
Now the problems. There's something weird about the existing Frisco carrier. It's a nice model, bit small, but somehow it distorts the scenery. Sometimes you run the sim and it's fine. Next time you get scenery errors which I can't go into yet because I've got the scenery working using new techniques that I want to keep to myself until I've published the package.
I'm just about at the point where I think I'll add a 3rd carrier in the Bay (southern end) so I can have 2 landable carriers running AI in the Bay that you can flightplan to/from and land/takeoff from and either leave the original one landable but with no AI or even delete it completely (maybe I'll give people the option to do that).
Trouble is I can't keep playing around much longer - it's already taken more time than I can really afford right now.