by Delta_ » Tue Apr 20, 2004 5:33 am
It is looking for virtual memory to load the textures onto before putting them into the RAM for when you view them.
I will explain virtual memory. It is an amount of your HD set for disk swapping. It is like your RAM but is slower, it is used to load stuff into before, it is loaded into the RAM. Like when you are flying around the alps and there are textures behind the mountains, instead of putting them into the RAM and filling them up hence causing massive slow downs, it loads them into the virtual memory and if you goto the area where those textures are needed it will load them into the memory for you to use. In your case the flight loads up, this is the virtual memory being used, and for what you can see (like the grass etc) it loading that into the RAM as soon as you get into the flight. However it is not for you because it can't get them into the virtual memory because of the lack of space.
The only solution is to get another hd and put that in your system as a slave to the other one, and put the virtual memory on there, also it may be best to put your games on there aswell, so that when you defrag it is easier and a lot more clean and quick.