Mr DeSilva Your SDG119 Does Not Work

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Mr DeSilva Your SDG119 Does Not Work

Postby caseyjones » Tue May 24, 2022 11:24 am

Dear Mr Desilva I tried flying your modification of Mr Yamato's C119 The Plane you did with over all bright metal
but it is next to impossible to get the engines started I have tried everything I can think of but the engines will
not start,

Thanks

Casey
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Re: Mr DeSilva Your SDG119 Does Not Work

Postby turbodak » Thu Jun 09, 2022 2:20 am

Why blame the painter for something he obviously didn't touch?

This sounds like a model problem, not a texture issue.

You should try to talking to the developer about this, not the painter.
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Re: Mr DeSilva Your SDG119 Does Not Work

Postby Nighthawk117 » Sat Jun 11, 2022 11:00 am

ctrl + e doesnt always work. There are aircraft that are cold start and require the fuel to be turned on mixture set and magnetos turned on etc. Have you tried that as well?
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Re: Mr DeSilva Your SDG119 Does Not Work

Postby elijahnelson » Mon Nov 20, 2023 4:13 am

Test whether you can start the engines on default aircraft within the simulatormapquest. This can help determine if the issue is specific to the modification or a more general problem.
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Re: Mr DeSilva Your SDG119 Does Not Work

Postby farare » Wed Dec 06, 2023 9:14 pm

I hope this message finds you well. I am writing to bring to your attention a persistent issue I have been encountering with the SDG119. Unfortunately, despite multiple attempts, the device does not seem to be functioning properly, and I am seeking your assistance to address this matter.
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Re: Mr DeSilva Your SDG119 Does Not Work

Postby LeviAckerman » Thu Dec 07, 2023 2:05 am

Have you solved the problem yet? contexto
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Re: Mr DeSilva Your SDG119 Does Not Work

Postby serbir » Thu Dec 07, 2023 12:46 pm

Open file Aircrat.cfg with a text editor, Notepad or Notepad++ will do.

Search for the line:
engine_type = 3 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop

change the engine_type value from 3 to 0, it did the trick for me:
engine_type = 0 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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