WOAI and FSX Default Aircraft

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

WOAI and FSX Default Aircraft

Postby usapatriot » Sat Jul 24, 2010 12:27 pm

I just installed WOAI and a bunch of packages. Before I did this I converted all the WOAI aircraft into FSX format using AIFP. Now both the WOAI and FSX default aircraft coexist, however, I would like to disable FSX default traffic and still keep WOAI traffic.

I was thinking about renaming the aircraft.bgl file but then thought maybe I would like to keep the default GA aircraft from FSX but not the default commercial from FSX.

Any way to do this?

EDIT: Above is still relevant, but I reinstalled WOAI packages and left them in fs9 format See post below.
Last edited by usapatriot on Sat Jul 24, 2010 1:27 pm, edited 1 time in total.
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Re: WOAI and FSX Default Aircraft

Postby usapatriot » Sat Jul 24, 2010 1:20 pm

Ok, so now I am trying to fix the fs9 files using this method:

[quote]FS9 and FSX schedules can coexist although in a very limited basis.

If you decide to keep the schedules in their native FS9 format I would suggest using AIFPC to fix the days of the week lag between FSX and FS9 as well as fix the FS9 airports that have either ceased to exist or changed ICAO codes since FSX.
Last edited by usapatriot on Sat Jul 24, 2010 1:35 pm, edited 1 time in total.
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Re: WOAI and FSX Default Aircraft

Postby kagazi » Tue Oct 19, 2010 12:20 am

Using AIFP you can fix the days of the week lag and the differences between fs9 and fsx airports without actually converting the FPs to fsx format.
Last edited by kagazi on Tue Oct 19, 2010 12:24 am, edited 1 time in total.
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