Ai Carriers problem

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

Re: Ai Carriers problem

Postby ShaneG_old » Sat Jun 26, 2010 4:00 am

[quote]Well Javier's Carriers have a CFG file that is placed in the conf.d folder, Is this not necessary
ShaneG_old
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 9700
Joined: Tue Mar 11, 2008 11:52 am

Re: Ai Carriers problem

Postby Nike619 » Sat Jun 26, 2010 4:02 am

Twilight theme, Go.  ;D

Anyways, I will have to try that. Today..Yesterday I made the most progress. It worked for two straight reboots of the Sim. I just need to figure out the rest.

What are the advantages of V2 over V1?


[quote][quote]Well Javier's Carriers have a CFG file that is placed in the conf.d folder, Is this not necessary
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby ShaneG_old » Sat Jun 26, 2010 4:05 am

With V2, you control where they are, and when.

With V1, they are at set locations around the world.


V2 is the preferred version since you can call them up anywhere, anytime. (when it's working)  ;)
ShaneG_old
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 9700
Joined: Tue Mar 11, 2008 11:52 am

Re: Ai Carriers problem

Postby Nike619 » Sat Jun 26, 2010 4:08 am

I am almost resorting to completely reinstalling FSX just to see if that will help, The only thing thats stopping me is the fact that its 30Gb. And I just added a bunch of scenery.   :'(

[quote]With V2, you control where they are, and when.

With V1, they are at set locations around the world.


V2 is the preferred version since you can call them up anywhere, anytime. (when it's working)
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby ShaneG_old » Sat Jun 26, 2010 4:13 am

[quote]I am almost resorting to completely reinstalling FSX just to see if that will help, The only thing thats stopping me is the fact that its 30Gb. And I just added a bunch of scenery.
ShaneG_old
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 9700
Joined: Tue Mar 11, 2008 11:52 am

Re: Ai Carriers problem

Postby Nike619 » Sat Jun 26, 2010 9:31 am

Completly new Install of it, Edited the Cvn_id. To add Javier's Carriers. No avail.

I may resort to using default carriers here  :o

..Or punching kittens  :D
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby Nike619 » Sat Jun 26, 2010 5:02 pm

Have you ever felt like a total idiot ?

Turns out everytime I edited my Cvn_id. It reset to old values, Causing Aicarriers to not recognize anything.

Everything is fine and working, Just change the properties to Read only and Im good to go..

Now where is that facepalm smiley ?
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby ShaneG_old » Sat Jun 26, 2010 5:25 pm

Awesome!!

That's two of us, just one person left to get it fixed in this thread, and it'll be a total success.  [smiley=thumbsup.gif]


Now we need to use it everyday to make it worth it.  ;D ;D  ;)
ShaneG_old
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 9700
Joined: Tue Mar 11, 2008 11:52 am

Re: Ai Carriers problem

Postby Nike619 » Sat Jun 26, 2010 5:31 pm

Agreed!  ;)

I will PM him and see if he got it sorted out. Ive been landing my Prowler all day in pure joy  ;D
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby Nike619 » Sat Jun 26, 2010 8:39 pm

Case Re-Opened.

Was gone from the Addons menu again. Just doest feel like working randomly. This has to be the single most single minded Addon ever >:(

EDIT: Here is my Cvn_id File. Every thing is how it should be.

[formation.0]
title=CVN 68 USS Nimitz (Single)
unit.0=veh_carrier01_hd_cvn68, 0, 0

[formation.1]
title=CVN 71 USS Teddy Roosevelt (Single)
unit.0=veh_carrier01_hd_cvn71, 0, 0

[formation.2]
title=CVN 72 USS Abe Lincoln (Single)
unit.0=veh_carrier01_hd_cvn72, 0, 0

[formation.3]
title=CVN 73 USS George Washington (Single)
unit.0=veh_carrier01_hd_cvn73, 0, 0

[formation.4]
title=CVN 76 USS Ronald Reagan (Single)
unit.0=veh_carrier01_hd_cvn76, 0, 0

[formation.5]
title=CVN 68 USS Nimitz (Group)
unit.0=veh_carrier01_hd_cvn68, 0, 0
unit.1=veh_cruiser01,-500, -300
unit.2=veh_destroyer01,-700, 500
unit.3=veh_cruiser01,600, -400

[formation.6]
title=CVN 71 USS Teddy Roosevelt (Group)
unit.0=veh_carrier01_hd_cvn71, 0, 0
unit.1=veh_cruiser01,-500, -300
unit.2=veh_destroyer01,-700, 500
unit.3=veh_cruiser01,600, -400

[formation.7]
title=CVN 72 USS Abe Lincoln (Group)
unit.0=veh_carrier01_hd_cvn72, 0, 0
unit.1=veh_cruiser01,-500, -300
unit.2=veh_destroyer01,-700, 500
unit.3=veh_cruiser01,600, -400

[formation.8]
title=CVN 73 USS George Washington (Group)
unit.0=veh_carrier01_hd_cvn73, 0, 0
unit.1=veh_cruiser01,-500, -300
unit.2=veh_destroyer01,-700, 500
unit.3=veh_cruiser01,600, -400

[formation.9]
title=CVN 76 USS Ronald Reagan (Group)
unit.0=veh_carrier01_hd_cvn76, 0, 0
unit.1=veh_cruiser01,-500, -300
unit.2=veh_destroyer01,-700, 500
unit.3=veh_cruiser01,600, -400

[formation.10]
title=USS Nimitz (CVN68) (Empty)
unit.0=CVN68_1, 0, 0

[formation.11]
title=USS Nimitz (CVN68) Configuration 1 (single carrier)
unit.0=CVN68_2, 0, 0

[formation.12]
title=USS Nimitz (CVN68) Configuration 1 & Fleet
unit.0=CVN68_2, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.13]
title=USS Nimitz (CVN68) Configuration 1 (Darken Ship)
unit.0=CVN68_12, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000


[formation.14]
title=USS Nimitz (CVN68) Configuration 2 (single carrier)
unit.0=CVN68_3, 0, 0

[formation.15]
title=USS Nimitz (CVN68) Configuration 2 & Fleet
unit.0=CVN68_3, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.16]
title=USS Nimitz (CVN68) Crowded deck 1  (single carrier)
unit.0=CVN68_4, 0, 0

[formation.17]
title=USS Nimitz (CVN68) Crowded deck 1  & Fleet
unit.0=CVN68_4, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.18]
title=USS Nimitz (CVN68) Crowded deck 2 (single carrier)
unit.0=CVN68_5, 0, 0

[formation.19]
title=USS Nimitz (CVN68) Crowded deck 2 & Fleet
unit.0=CVN68_5, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.20]
title=USS Nimitz (CVN68) Launch Configuration (single carrier)
unit.0=CVN68_6, 0, 0

[formation.21]
title=USS Nimitz (CVN68) Launch Configuration & Fleet
unit.0=CVN68_6, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, -350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.22]
title=USS Nimitz (CVN68) Recovery Configuration(single carrier)
unit.0=CVN68_7, 0, 0

[formation.23]
title=USS Nimitz (CVN68) Recovery Configuration & Fleet
unit.0=CVN68_7, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.24]
title=USS Nimitz (CVN68) T-45 Carrier Qualifications
unit.0=CVN68_8, 0, 0

[formation.25]
title=USS Nimitz (CVN68) "Man the Rails"
unit.0=CVN68_11, 0, 0

[formation.26]
title=USS Nimitz (CVN68) Port visit "Man the Rails"
unit.0=CVN68_9, 0, 0

[formation.27]
title=USS Nimitz (CVN68) Port visit
unit.0=CVN68_10, 0, 0

[formation.28]
title=USS Nimitz (CVN68) Underway Replenishment (UNREP)
unit.0=CVN68_7, 0, 0
unit.1=USNS_PATUXENT_UNREP, 102, -50
unit.2=SH-60_guard, 350, -220
unit.3=SH-60_guard, 150, -80

[formation.29]
title=USS Eisenhower (CVN69) (Empty)
unit.0=CVN69_1, 0, 0

[formation.30]
title=USS Eisenhower (CVN69) Configuration 1 (single carrier)
unit.0=CVN69_2, 0, 0

[formation.31]
title=USS Eisenhower (CVN69) Configuration 1 & Fleet
unit.0=CVN69_2, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.32]
title=USS Eisenhower (CVN69) Configuration 1 (Darken Ship)
unit.0=CVN69_12, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.33]
title=USS Eisenhower (CVN69) Configuration 2 (single carrier)
unit.0=CVN69_3, 0, 0

[formation.34]
title=USS Eisenhower (CVN69) Configuration 2 & Fleet
unit.0=CVN69_3, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.35]
title=USS Eisenhower (CVN69) Crowded deck 1 (single carrier)
unit.0=CVN69_4, 0, 0

[formation.36]
title=USS Eisenhower (CVN69) Crowded deck 1 & Fleet
unit.0=CVN69_4, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.37]
title=USS Eisenhower (CVN69) Crowded deck 2 (single carrier)
unit.0=CVN69_5, 0, 0

[formation.38]
title=USS Eisenhower (CVN69) Crowded deck 2 & Fleet
unit.0=CVN69_5, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.39]
title=USS Eisenhower (CVN69) Launch Configuration(single carrier)
unit.0=CVN69_6, 0, 0

[formation.40]
title=USS Eisenhower (CVN69) Launch Configuration & Fleet
unit.0=CVN69_6, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, -350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.41]
title=USS Eisenhower (CVN69) Recovery Configuration (Single carrier)
unit.0=CVN69_7, 0, 0

[formation.42]
title=USS Eisenhower (CVN69) Recovery Configuration & Fleet
unit.0=CVN69_7, 0, 0
unit.1=VEH_cruiser01, -3000, -1000
unit.2=VEH_destroyer01, 3000, -1000
unit.3=SH-60_guard, 350, -120
unit.4=VEH_destroyer01, 200, -8000
unit.5=VEH_destroyer01, 900, 7000

[formation.43]
title=USS Eisenhower (CVN69) T-45 Carrier Qualifications
unit.0=CVN69_8, 0, 0

[formation.44]
title=USS Eisenhower (CVN69) "Man the Rails"
unit.0=CVN69_11, 0, 0

[formation.45]
title=USS Eisenhower (CVN69) Port visit "Man the Rails"
unit.0=CVN69_9, 0, 0

[formation.46]
title=USS Eisenhower (CVN69) Port visit
unit.0=CVN69_10, 0, 0

[formation.47]
title=USS Eisenhower (CVN69) Underway Replenishment (UNREP)
unit.0=CVN69_7, 0, 0
unit.1=USNS_PATUXENT_UNREP, 102, -50
unit.2=SH-60_guard, 350, -220
unit.3=SH-60_guard, 150, -80

[formation.48]
title=USNS Patuxent (T-AO 201)
unit.0=USNS_PATUXENT, 0, 0
Last edited by Nike619 on Sat Jun 26, 2010 8:42 pm, edited 1 time in total.
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby ShaneG_old » Sun Jun 27, 2010 5:09 am

Is this entry the very first one in that file:

[base]
throttle=60
menu_shortcut=shift+j
confdir=conf.d



If it is, or if you put it there, and it doesn't work, then try
making a desktop shortcut to the aicarriers.exe, and when it doesn't appear in the addon menu, go to windowed mode in FSX, and try using the shortcut to activate it and see if that helps.

What operating system do you use?  :-?
ShaneG_old
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 9700
Joined: Tue Mar 11, 2008 11:52 am

Re: Ai Carriers problem

Postby Nike619 » Sun Jun 27, 2010 1:26 pm

It's there.

And I use vista, and UAC was disabled the first day I installed Vista on this Computer.

And I will try that right now
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby Nike619 » Sun Jun 27, 2010 1:37 pm

Starting it with the game windowed is fine, I just have to keep the actual Aicarrier Minimized.

Its like it's refusing to start otherwise.
Image
Nike619
Ground hog
Ground hog
 
Posts: 35
Joined: Wed Jun 23, 2010 8:30 pm

Re: Ai Carriers problem

Postby Bruce448 » Sun Jun 27, 2010 6:30 pm

I'm running Win7 64bit so your address may be different, ensure that all files are made visible, under

Computer/localdisk(c)/users/yourname/Appdata/Roaming/Microsoft/FSX

you should have a XML file called exe.xml make a copy of this and rename it exebak.xml as a backup.

now open the original with notebook (not wordpad) and have a look if you have the following lines


C:\Program Files\Frosty Software\Texture Max Load Editor\tml.exe
           
Last edited by Bruce448 on Sun Jun 27, 2010 6:32 pm, edited 1 time in total.
Image
User avatar
Bruce448
Captain
Captain
 
Posts: 863
Joined: Fri Oct 10, 2008 9:55 am
Location: Here

Re: Ai Carriers problem

Postby ShaneG_old » Sun Jun 27, 2010 6:42 pm

We covered that on the first two pages.
Last edited by ShaneG_old on Sun Jun 27, 2010 6:44 pm, edited 1 time in total.
ShaneG_old
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 9700
Joined: Tue Mar 11, 2008 11:52 am

PreviousNext

Return to Adding Aircraft Traffic (AI) & Gates

Who is online

Users browsing this forum: No registered users and 144 guests