Another AFCAD question

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

Another AFCAD question

Postby ivormills » Tue Aug 14, 2007 9:20 am

When selecting the fill for polygons there is no preview of the texture that you choose to use. Is it possible to preview the textures used in afcad and can you add your own selected textures to the existing list?
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Re: Another AFCAD question

Postby dave3cu » Wed Aug 15, 2007 9:49 am

Afcad uses the default textures1 and there is no preview function.

To preview the textures you would have to use an extended bmp viewer like 'imagetool', from the Terrain SDK, or 'Dxtbmp' to open the default .bmp(s). Your other option is save the afcad file and restart the sim.

There is no way to add to Afcad's 'surface' list. You could modify the default texture but the change would be global.

You can create and place polys with default terrain or custom textures using a scenery program like Sbuilder.

Dave

1-Main 'Texture' folder-'runway*.bmp' and 'taxi*.bmp'.
Last edited by dave3cu on Wed Aug 15, 2007 10:09 am, edited 1 time in total.
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Re: Another AFCAD question

Postby ivormills » Thu Aug 16, 2007 4:34 am

Thanks for the answer Dave, I already use Dxtbmp, I can make my own texture list to view when I use AFCAD.

Many thanks

Ivor  :)
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