Creating Flight Plans...

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

Creating Flight Plans...

Postby Overspeed » Thu Jul 20, 2006 1:36 pm

I have yRoute and Traffic Tools, and now i want to add some military planes i have as ai, but when i run yroute, the aircraft are not found. Which bgl file do i click on to get yRoute to recognize the a/C?
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Re: Creating Flight Plans...

Postby garymbuska » Thu Jul 20, 2006 3:23 pm

I do not have Yroute but unless you have moved or put files in other folders all of the traffic files are kept in the world/scenery folder and if you arrange the files by name the traffic files will be at the verry bottom of the list the default traffic file is 03058traffic.bgl or something like that PAI traffic will have the word PAI in the name of the file.
The program TTools will make the bgl files the raw AI files are just plain .TXT files
If you decompile a traffic file youcan add flight plans to it then recompile it with the update. 8)
Last edited by garymbuska on Thu Jul 20, 2006 3:26 pm, edited 1 time in total.
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Re: Creating Flight Plans...

Postby Franky_4_Fingers » Fri Aug 11, 2006 11:26 am

As i understand it, YROUTE is like the program i use, AI Traffic Mover, which edits the .txt files after they've been decompiled with Ttools. As for the aircraft, in AITM you must add aircraft from the "Available FS Aircraft" list(aircraft folder in FS9) to the "Available Aircraft" list (Aircraft030528.txt). Hope this helps.  
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