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marcel kuhnts trislander

Posted:
Wed Nov 16, 2005 1:37 pm
by b0eingaz
Having problems with Marcel Kuhnts Trislander when using as an AI aircraft.
On final approach it flys up and down and then hits the ground short of the runway....any ideas?
Re: marcel kuhnts trislander

Posted:
Thu Nov 17, 2005 7:17 pm
by MIKE JG
You can try swapping out the .air file for that aircraft with one from a similar ai aircraft type that you know works well. Maybe try using the default King Air's .air file instead of the one for that aircraft. Unfortunately not all aircraft can be easily converted to AI, some need tweeking, others need lots of tweeking.
Re: marcel kuhnts trislander

Posted:
Fri Nov 18, 2005 8:11 am
by Ivan
Dunno how the engines work (2 vs 3), but try the AI BN2 for an FDE
Re: marcel kuhnts trislander

Posted:
Thu Dec 08, 2005 11:33 am
by b0eingaz
switched the air file .
thanks alot
Re: marcel kuhnts trislander

Posted:
Thu Dec 08, 2005 12:40 pm
by wji
I've used Marcel Kuhnt's BN-2A AI since it came out two-year's ago and it seems to work o.k. (if FS9 is given the requisite time to spool up properly).