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How to create your own traffic bgl

PostPosted: Tue Feb 24, 2004 1:11 pm
by fewill
I searched for this and couldnt find anything specific. Could someone point me in the right direction for creating a traffic bgl for a particular airplane?

Thanks
Byron

Re: How to create your own traffic bgl

PostPosted: Tue Feb 24, 2004 1:20 pm
by svenpurple7
Hey Byron,
if you download TTools, the manual included in it describes everything you need to know about creating flight plans for AI aircraft.

You may also want to take a look at www.projectai.com as they have loads of flight plans.

Good luck.

Re: How to create your own traffic bgl

PostPosted: Tue Feb 24, 2004 2:07 pm
by fewill
I've tried TTools but it wont recognize all of my aircraft? any ideas??

Byron

Re: How to create your own traffic bgl

PostPosted: Tue Feb 24, 2004 2:30 pm
by svenpurple7
Sorry but I am not sure what you mean by recognize all of your aircraft.   :P

Do you mean the aircraft that you assign to a particular flight plan?  Please be more specific as to what you are trying to do and also what kind of errors TTools gives you.  That'll give me a better idea on how to help you.

Re: How to create your own traffic bgl

PostPosted: Tue Feb 24, 2004 8:25 pm
by fewill
Sorry,

I meant that Ttools does not show all the planes I have in my aircraft folder in fs9. I have a military plane that I would like to set up a ai plan for.

Byron

Re: How to create your own traffic bgl

PostPosted: Tue Feb 24, 2004 9:27 pm
by Jared
hmm...sounds like you need to add the right line to your aircraft.txt file after decompiling the traffic.bgl

the readme file that comes with traffic tools is pretty good at explaining this, but I'm having problems as well... it keeps saying that the airport is not in the airport.txt file even though it is...;-)

Good luck with your traffic endeavors! :-)

Re: How to create your own traffic bgl

PostPosted: Wed Feb 25, 2004 11:33 am
by svenpurple7
Hi there again Byron.
when you decompile your traffic file, you will end up with 3 files; an airports, aircraft and flight plans text files.  The ones you need to worry about here are the aircraft and flight plans text files.  In the decompiled aircraft file, make sure there is a line for the military aircraft that you described above.  Give it a number like the TTools manual asks for.  Make sure that the name in that line is the same as in your aircraft.cfg file in your aircraft's folder.
Then make sure that the number you gave that aircraft in the decompiled file is the same number assigned to the flight plan in the decompiled flight plans text file.

I hope this helps.  If it doesn't, let me know.  Maybe we can look at each one of your text and .cfg files to see where it goes bad. ???

Good luck buddy. :)

Re: How to create your own traffic bgl

PostPosted: Fri Feb 27, 2004 1:22 pm
by planespotter
I searched for this and couldnt find anything specific. Could someone point me in the right direction for creating a traffic bgl for a particular airplane?

Thanks
Byron


simple fix.

Copy the 3 files you are using for your military flight planes.

Rename them

aircraft_Military.txt
airports_Military.txt
flightplans_Military.txt

now put these 3 new txt files into the ttools folder, complile these new files and you will have a new military BGL file.

I do this for most of my packages, it keeps the aircraft separate and makes it easier to edit and fix mistakes  ;)

Re: How to create your own traffic bgl

PostPosted: Fri Mar 12, 2004 2:07 am
by BE58D
I may be way off base, but you must add aircraft manually with TTools... It doesn't offer an Aircraft Collector (like the Airport Collector).