FS Traffic Fs98

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

FS Traffic Fs98

Postby Chriscgtp51 » Sat Dec 06, 2003 6:16 pm

I have installed FS Traffic2 in Fs98, it works fine but there is only a few aircraft  that works as AI. What aircraft can I use and must there be textures for the AI aircraft in the texture folder  ???. I have d/loaded aircraft for FS Traffic but it only works in FS2000, is there any AI aircraft available for FS98 ?
The next step will be recording tracks  ;)
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Re: FS Traffic Fs98

Postby RollerBall » Sat Dec 06, 2003 6:56 pm

:)

Be interested to see if there's ANYONE who knows anything about adding AI to FS98 around here!

Least anyone who'll ADMIT to knowing

;D

What you running that stuff on - IBM PC, Commodore or wot?
Last edited by RollerBall on Sat Dec 06, 2003 6:58 pm, edited 1 time in total.
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Re: FS Traffic Fs98

Postby BFMF » Sat Dec 06, 2003 11:21 pm

You're best bet is to go out and purchase a more recent edition of FS ;)
Last edited by BFMF on Sat Dec 06, 2003 11:23 pm, edited 1 time in total.
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Re: FS Traffic Fs98

Postby Chriscgtp51 » Sun Dec 07, 2003 6:10 am

If you got no money to buy a better version of FS you got to use what you have  ;) . I am running P3 with 192Ram and 64Mb graphics with OS ME.
Any donations of a better FS version will be greatly appreciated.  ;D
A big THANK YOU to Simviation for all the nice stuff for FS98 that is still available.
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Re: FS Traffic Fs98

Postby RollerBall » Sun Dec 07, 2003 10:38 am

Chris,

It's OK you're amongst friends here. We understand the problems more people than you might imagine have, getting and keeping a system running.

But I don't think you're gonna get many takers for your problem.

How do I know? I used an old FS98 era program called DOD (Dynamic Object Designer) to create some moving objects in a FS2002 scenery. I tried to get advice all over and even had a reply from the prog creator (Raph Sanchez) but STILL couldn't get answers to my questions!

Conclusion - people don't want to know about old technology. Unfortunately this isn't gonna help you - which is what Andrew meant I think. He wasn't getting at you for having an old version of FS!

Sorry I can't be more helpful ???
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Re: FS Traffic Fs98

Postby BFMF » Mon Dec 08, 2003 2:07 am

people don't want to know about old technology. Unfortunately this isn't gonna help you - which is what Andrew meant I think. He wasn't getting at you for having an old version of FS!


Sorry if I came off a little misunderstanding :-[

I honestly didn't think it was possible to add AI traffic to FS98.
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Re: FS Traffic Fs98

Postby Chriscgtp51 » Wed Dec 10, 2003 2:45 pm

Sorry I did'nt mean to cause any ripples  ::) but here in S-Africa a new FS costs a arm and a leg in your currency.
FS Traffic 2 uses the ILS info to create AI traffic and looks real good, no more empty sky. ;D
After a bit of spy work I can report back that FST creates texture files in the main texture folder when a plane is converted for use but only large,medium and small liners in Fs98. If one starts on a big airport in a few minutes there is take-offs and landings and the program displays which runways is in use and also when entering airport airspace. If there is other FS98 flyers out there FS Traffic 2 is fine for AI traffic.  ;D
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