P3Dv4.5 - Decompiling Original BGL
Posted: Wed Aug 12, 2020 8:38 pm
Hey guys & gals! I am getting back into writing my own AI traffic plans. I was wondering if anyone has been able to decompile the original P3Dv4.5 TrafficAircraft.bgl file. I tried decompiling with TTools 2.2 and had no luck. I would be interested in seeing and manipulating the flight plans for each aircraft for personal use. Thanks for any help or direction!