How would you rate AFCAD 2.11?

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

Re: How would you rate AFCAD 2.11?

Postby stevewilson » Mon Sep 27, 2004 2:33 am

aescobar: I was abit confussed when I first saw this thread untill I noticed that it was started nearly a year ago. I've been using 2.21 for  6 or 7 months now.

As for deleting buildings you can use an exclude switch, that works fine for me, as for taxiway signs they too can be excluded and then using the SDKs from M$ new ones can be made and placed in the right locations.

Steve
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Re: How would you rate AFCAD 2.11?

Postby xmit » Sun Nov 28, 2004 10:04 am

I love it......I'm new to FS9 (just got it last week). The ability to add/remove/move taxiways & aprons is awesome. coded airline & type parking is really cool ( I can't wait to add cargo flights and not have them show-up at the terminal).  I haven't messed with any runway settings (TO's & landings) yet. I used it to retrofit an airport I made for FS2002. I deleted all the taxiways, aprons,etc. and used AFCAD2 instead and it look a whole lot better. So far I'd rate it "*****!" DougD
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