RATS in-depth installation procedures.

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

RATS in-depth installation procedures.

Postby ThomasKaira » Sun Oct 14, 2007 2:04 pm

Seeing as this is going to be my first time installing AI completely by hand, I am going to need plenty of assistance.

I'm sure Ivan knows what to do with these particular planes, but anyone with experience in hand-installation (non installer program) of AI is welcome to give some pointers.
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Re: RATS in-depth installation procedures.

Postby Ivan » Sun Oct 14, 2007 3:21 pm

I assume that you know the TTools step... which you can find here in the tutorial section

You need the following steps to prepare the 3 textfiles for the TTools step. This is the way i usually do it...
1: Depending on texture package (limited or complete) add the textures to the aircraft. There's a txt file with all the necessary sections included
2: copy ALL the cfg sections to aircraft.txt, but dont overwrite the existing lines yet
3: Rebuild aircraft.txt, put the correct speeds for the correct aircraft type and renumber the lot
4: sort out the reg numbers in flightplans.txt. If the aircrafts.txt entry doesnt have a reg number its the most common variation. Usually the 'full' texture package covers all possible regs.
5: Compile the lot and copy to where you need it
6: Start FS
7: Go to one of the following airports: UUEE, UUWW, UUDD, USSS, UNNT, ULLI and watch the results
Russian planes: IL-76 (all standard length ones),  Tu-154 and Il-62, Tu-134 and [url=http://an24.uw.hu/]An-24RV[/ur
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