Ai on Flight Deck

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

Ai on Flight Deck

Postby oscarfourzero » Mon Apr 16, 2007 3:58 pm

Hi ,

    I have just started to use Flight Deck III and wish to add some Ai aircraft to the deck, up to now i have only added aircraft to airports but i can't find anything in Afcad ,so how do i go about it ,

    Any help would be appreciated,


     Cheers.

     
   
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Re: Ai on Flight Deck

Postby garymbuska » Mon Apr 16, 2007 7:59 pm

Well for starters AFCAD will not add any aircraft anywhere just parking spaces. I am not familar with flight deck so do not know if you can use afcad to add parking spaces. But if you can that is what you will want to do then just add AI flight plans to use the new spaces.
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Re: Ai on Flight Deck

Postby oscarfourzero » Tue Apr 17, 2007 11:24 am

Hi,

     Sorry i should have made it more clear in my post,

      I use TTools and Afcad to add Ai aircraft at airports ok i understand all that ,ie Parking/flights etc, but having just started with Flight Deck its a different ball game ,

       First i can't find a code for the deck like you can for an airport so i can't add anything on the deck , this may not be possible ,

       I have two problems for me, one i have Alphasims CVN-65 carrier Enterprise which is great but does not have any deck crew but has stacks of aircraft parked on the deck, second i have Flight DeckIII which is also great and has deck crew but no aircraft parked,

       So any help either way would be much appreciated,


       Cheers.
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Re: Ai on Flight Deck

Postby garymbuska » Wed Apr 18, 2007 1:13 pm

Ok I would suggest you contact the publisher or author to see if you are allowed to have access to it.
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Re: Ai on Flight Deck

Postby oscarfourzero » Wed Apr 18, 2007 2:05 pm

Hello Again!

                 Yup thanks for that , it looks like these things have to be designed from the start of the model, not to worry, i'm enjoying the carriers with my F18 anyway but it was worth asking, perhaps it will be done in the future ,

                 Cheers,

                 Roger.

                 
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Re: Ai on Flight Deck

Postby Gypsy_Baron » Wed Apr 18, 2007 5:15 pm

Hello Again!

                 Yup thanks for that , it looks like these things have to be designed from the start of the model, not to worry, i'm enjoying the carriers with my F18 anyway but it was worth asking, perhaps it will be done in the future ,

                 Cheers,

                 Roger.

                 


Is this for a static carrier, as opposed to the moving carriers in FSX or the AI carriers in FS9?

For static carriers, what you need to do is fire up FS and then open AFCAD. Put FS in top-down view
and use slew mode to position your plane on deck. Loack AFCAD to FS.

What I do first is create an apron polygon by slewing the aircraft and adding the poly points
to outline the deck. Next, I add the "runways". I add the two bow cat runways but only use them
for my aircraft takeoffs.
I define the main runway along the angle deck centerline but then zig-zag it to go on down the
angle deck edge near the waist cats. This is the runway that AI will use for landings and takeoffs.

I add the parking along the deck edges and use taxiway links to link the parking to
the main runway at the zig-zag point around the location of the waist cats. That way
AI appear to taxi to the waist cat ( only one would be "used" and takeoff from there.

On landing, they will land along the angle deck and then taxi to parking. There will
be annomalies such as AI possibly taxiing off the deck edge and around in mid-air.
It's just the way FS handles Ai ( or not ).

You will also need to modify the aircraft.cfg files for your carrier AI as well as
use .air files that are modiied for carrier ops.

It's been a long time since I went through this "exercise" and it was time consuming
and involved alot of trail and error but I eventually had AI flying to/from the many
carriers that I had placed around the world.

I didn't do anything with the default FS9 carrier west of San Francisco, other than remove
it since it is pointed in the opposite direction from the prevailing winds there.

Go on over to fs-shipyards.org and browse around. I know I uploaded a complete
package there a couple of years back. That would at least give you a look at what
the AFCAD looks like, etc.

    Paul
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Re: Ai on Flight Deck

Postby oscarfourzero » Wed Apr 18, 2007 7:16 pm

Hello Paul,

             Its been a while since i played around with afcad and airports so i had forgotten about the slew mode until reading your post which brought it all back, must be my age !!.

              Thanks for the post mate ,

               Regards,

                Roger.        
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Re: Ai on Flight Deck

Postby oscarfourzero » Fri Apr 20, 2007 2:57 pm

Hello Paul,

        Sorry i have been busy,


One question i meant to ask you is where can i find the ICAO code for the carriers so i can see the deck in Afcad? i have slewed onto the deck, and locked it but of course without the code the deck does not show in Afcad,after all the deck is an airport, Right?

             Do you know if i can make my own code up as i have read in Lee Swordy's Tutorial on Afcad that you can put in a new airport of your own that is not in the sim, mind you i have not thought about doing it until now as i never found the need!

             Thanks again,

             Cheers  Roger.

             
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Re: Ai on Flight Deck

Postby Gypsy_Baron » Fri Apr 20, 2007 5:23 pm

Hello Paul,

        Sorry i have been busy,


One question i meant to ask you is where can i find the ICAO code for the carriers so i can see the deck in Afcad? i have slewed onto the deck, and locked it but of course without the code the deck does not show in Afcad,after all the deck is an airport, Right?

             Do you know if i can make my own code up as i have read in Lee Swordy's Tutorial on Afcad that you can put in a new airport of your own that is not in the sim, mind you i have not thought about doing it until now as i never found the need!

             Thanks again,

             Cheers  Roger.

             


I didn't use any of the default CV's so I just created my own ICAO code for each
of the AFCADs that I created for the CVN's. I used the "Relocatable USS Stennis, CV_74.zip", I think that was
the name of the download, as well as the "Carriers 2006" package which contains 18 carriers placed
around the world.

The Carriers 2006 package comes with the "ocean flatten" files neccesary to prevent the
"sea mound" problem when creating hardened decks on the carriers.

  Paul

EDIT - NOTE:  Check your private messages here, Roger.
Last edited by Gypsy_Baron on Fri Apr 20, 2007 5:31 pm, edited 1 time in total.
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Re: Ai on Flight Deck

Postby oscarfourzero » Fri Apr 20, 2007 6:18 pm

Hello Paul,

              Much appreciated , i have downloaded the files and will install them in the morning and let you know how i got on,

             Its midnite here in the UK so i'm off to bed ,


             Thanks again ,

              Cheers Roger.
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Re: Ai on Flight Deck

Postby Gypsy_Baron » Fri Apr 20, 2007 9:28 pm

Hello Paul,

              Much appreciated , i have downloaded the files and will install them in the morning and let you know how i got on,

             Its midnite here in the UK so i'm off to bed ,


             Thanks again ,

              Cheers Roger.


No problem. Check you messages here again. I passed along some more info after having a
look at that package again.

EDIT: I'm not sure that I placed the link in my last message. If not, use the same link
        address from the first message but substitute the file name "SF_AFCADS.zip"
        in place of the original file name.

   Paul
Last edited by Gypsy_Baron on Fri Apr 20, 2007 9:36 pm, edited 1 time in total.
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