AI Tutorial

Adding Aircraft Traffic, airport gates, etc, to your Sim - AFCAD, TTools, Project AI, AI Aircraft, etc

AI Tutorial

Postby F-16Viper » Thu Apr 13, 2006 7:04 am

I have made a AI Tutorial for those who want to make AI traffic. there is more in the making, but for now, i just have the basics on how to make AI. Click Here to learn.
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Re: AI Tutorial

Postby Papa9571 » Thu Apr 13, 2006 9:55 am

Hey Mods.......

This needs to be a sticky.......



Hint

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Re: AI Tutorial

Postby flyboy 28 » Thu Apr 13, 2006 9:59 am

Nice one Falcon. :) Thanks!
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Re: AI Tutorial

Postby F-16Viper » Fri Apr 14, 2006 6:51 am

thanks for your comments :)
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Re: AI Tutorial

Postby Foxtrot Sport » Sun Apr 23, 2006 11:58 am

Even the beginners tutorial was on the verge of impossible to follow.  It said extract the three zipped folders into a permanent folder in My Documents.  

Then upon opening the TRC exe, it comes up with the settings designation thing.  And in the tutorial it states to designate them to files in the 'TTools folder'.  What TTools folder!?!
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Re: AI Tutorial

Postby dave3cu » Sun Apr 23, 2006 12:18 pm

The TTools folder is wherever you have TTools installed. It contains 'TTools.exe' and the collections of .txt files associated with the traffic*.bgl you are working on.

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Re: AI Tutorial

Postby F-16Viper » Sun Apr 23, 2006 3:03 pm

[quote]Even the beginners tutorial was on the verge of impossible to follow.
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Re: AI Tutorial

Postby pengyman89 » Sat May 20, 2006 12:05 pm

I'm trying this as I would like better AI aircraft in my sim but I can't locate any of the .txt files. As far as I can tell i've done everything to the letter...
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Re: AI Tutorial

Postby dave3cu » Sat May 20, 2006 12:21 pm

First off, I recommend reading the TTools help file (readme.htm). It will help by covering the basic concepts of AI traffic creation, whether done manually or using one of the utilities mentioned

The .txt files only appear after you have 'decompiled' a 'traffic*.blg' file with TTools. By default they are created in the TTools program folder.

There will be 3 .txt files associated with each traffic*.bgl file you decompile. They will appear in the left pain (Source Files) of the TTools program window.

The help file will explain what these file are and how they get edited..

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Last edited by dave3cu on Sat May 20, 2006 12:55 pm, edited 1 time in total.
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Re: AI Tutorial

Postby pengyman89 » Sat May 20, 2006 12:33 pm

ahh, and things make sense again. Thanks a lot for the help Dave!

And of course it is a great tutorial, thanks f16
Last edited by pengyman89 on Sat May 20, 2006 12:44 pm, edited 1 time in total.
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Re: AI Tutorial

Postby pengyman89 » Sat May 20, 2006 1:00 pm

next problem  ::)

How do you get your downloaded a/c to show up in the box, right now I can only seem to get the defaults
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Re: AI Tutorial

Postby F-16Viper » Mon May 22, 2006 6:47 am

[quote]next problem
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Re: AI Tutorial

Postby dave3cu » Mon May 22, 2006 10:43 am

whats a/c?


My guess is he means 'aircraft'.
Last edited by dave3cu on Mon May 22, 2006 11:26 am, edited 1 time in total.
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