Automatic Texture Compiler

Posted:
Fri Jun 16, 2006 10:57 pm
by SHV0151
Hi, I use EZ-Scenery for scenery creating, and it is a pain to go and find all of the textures used. I am looking for a program that would take a .bgl file made with EZ-Scenery, and find all of the textures for it.
Thanks for any help
Re: Automatic Texture Compiler

Posted:
Sun Jun 18, 2006 8:42 pm
by dave3cu
Are you talking about collecting all the textures for distribution with your scenery?
In any case
BGLAnalyze V3.1 might be what your looking for. It caan extract the list of bitmaps and save to a .txt file
Dave