Automatic Texture Compiler

Scenery, Utilities, Misc... Whatever else you would like to find for your FS or CFS Programs.

Automatic Texture Compiler

Postby SHV0151 » Fri Jun 16, 2006 10:57 pm

Hi, I use EZ-Scenery for scenery creating, and it is a pain to go and find all of the textures used. I am looking for a program that would take a .bgl file made with EZ-Scenery, and find all of the textures for it.

Thanks for any help
Last edited by SHV0151 on Fri Jun 16, 2006 10:58 pm, edited 1 time in total.
Image
Visit my site! isa.can.com
User avatar
SHV0151
2nd Lieutenant
2nd Lieutenant
 
Posts: 205
Joined: Tue May 17, 2005 9:43 pm
Location: Watsonville, California

Re: Automatic Texture Compiler

Postby dave3cu » Sun Jun 18, 2006 8:42 pm

Are you talking about collecting all the textures for distribution with your scenery?

In any case BGLAnalyze V3.1 might be what your looking for. It caan extract the list of bitmaps and save to a .txt file


Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.
dave3cu
Major
Major
 
Posts: 3141
Joined: Sun May 19, 2002 9:55 am
Location: 3CU, Northern Wisconsin, USA


Return to Other Add-ons Wanted

Who is online

Users browsing this forum: No registered users and 330 guests