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WhiteKnight/SpaceShipOne sim?

PostPosted: Wed Dec 29, 2004 4:03 pm
by CVTPA
Anyone working on Rutan's WhiteKnight or SpaceShipOne for FS2004?
Is there a patch download to increase the max altitude ceiling? Can't get the X15c higher than 45K.  :'(

Re: WhiteKnight/SpaceShipOne sim?

PostPosted: Wed Dec 29, 2004 8:23 pm
by MattNW
If you want space flight then you are better off with another sim. MSFS has a hard alittude limit which I doubt they will ever change.

Try this sim out if you want realistic space simulation. Be warned however it's very realistic when it comes to the physics of flight and has an extremely steep learning curve. There's a very realistic Space Ship One and White Knight as well as a lot of historic add ons and some science ficiton space craft as well.

I've been flying it for longer than I have MSFS and it's a wonderful sim and best of all it's completely free. You do have to download another free program to get sounds. That can be found at the second link below.

Orbiter Space Flight Simulator

http://www.medphys.ucl.ac.uk/~martins/orbit/orbit.html

Orbiter Sound

http://orbiter.dansteph.com/

Re: WhiteKnight/SpaceShipOne sim?

PostPosted: Wed Dec 29, 2004 11:35 pm
by CVTPA
Thanks for the great info and links! I'll definitely check them out.

Re: WhiteKnight/SpaceShipOne sim?

PostPosted: Thu Dec 30, 2004 11:45 am
by Gary R.
X-Plane does orbital altitudes also.

Re: WhiteKnight/SpaceShipOne sim?

PostPosted: Thu Dec 30, 2004 10:26 pm
by MattNW
Forgot about X-Plane. If you just want to do suborbital stuff that's your ticket. Orbiter is a true space sim. It's best features start when you plan to go completely around the Earth without intersecting the ground.  ;D Even better is doing an Apollo mission by the book complete with the Moon Buggy.