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TextInfo Gauge (Shift-Z replacement) updated info

PostPosted: Sat Oct 20, 2012 8:37 pm
by Pville211
A couple of days ago I uploaded an XML gauge script called TextInfo Gauge that is intended to be a replacement for the Shift-Z on-screen data display.

Re: TextInfo Gauge (Shift-Z replacement) updated info

PostPosted: Sun Nov 18, 2012 9:08 am
by Pville211
A steady stream of people have been viewing my original post, so I wanted to provide some closure to my question about text clarity when a transparent text background is displayed on a bright simulator background.

The text uses a tiny bit of black shading around the edges of the letters and in the small spaces within some letters (e.g. the open space in "e", the hooked tail of "g", etc.).

Re: TextInfo Gauge (Shift-Z replacement) updated info

PostPosted: Thu Dec 27, 2012 12:37 am
by Spirit_66
Hi,
downloaded your very nice xml-gauge because I want to get rid of the hard to read shift+z text.
I hope you don't mind that I played a little bit around with it and still learned a lot of things about xml-gauge programing.
Unfortunately I couldn't find any information if it's possible to get the FPS into the gauge.
Do you have any idea about this?
Thanks a lot
Spirit

Re: TextInfo Gauge (Shift-Z replacement) updated info

PostPosted: Sat Jan 05, 2013 1:43 am
by Pville211
Sorry, I don't think it's possible to get FPS as a data readout.