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Autogen Trees?

PostPosted: Wed Apr 27, 2011 10:42 am
by Tunafish
Greetings!

Does anyone know how to remove autogen trees/buildings in FS9?
On my airfield there are consistently trees in the middle of the parking area, as well as buildings I cannot remove.
I have tried a variety of exclusion rectangles that don't work.......
And keep being haunted by BrandonF's reply to another post on this subject! ;D..........

[glow=yellow,2,300]"[i]There's a simple tool you can buy; it's called a chainsaw.

Re: Autogen Trees?

PostPosted: Thu Apr 28, 2011 3:02 am
by Scruffyduck
If it is for FS9 then an exclusion rectangle set to exclude all is known to work for trees.

Re: Autogen Trees?

PostPosted: Thu Apr 28, 2011 11:33 am
by Tunafish
Thanks Scruffyduck for that: it is for FS9 and I've tried exclusion rectangles for "everything" to no avail.
Would love to try an SBuilder exclusion; but how does one do that when the airfield was made with AFCAD2 which isn't recognised by SBuilder? :-/

Re: Autogen Trees?

PostPosted: Fri Apr 29, 2011 4:03 am
by Scruffyduck
Well you will need to create a separate bgl file for the terrain elements.  You are not loading the AFCAD file into SBuilder but creating a separate background flatten/exclusion in SBuilder and then create a bgl file for them.  I have some tutorials (bit old now) on www.scruffyduckscenery.co.uk.  Click the Tutorials link and then look at Airfield Regression etc.

Re: Autogen Trees?

PostPosted: Fri Apr 29, 2011 4:31 pm
by Tunafish
Many thanks Jon for pointing me in the right direction: I've downloaded the Airfield Regression tutorial and can already see this is going to be much more than just interesting reading!
Can't understand why I missed all this good stuff, including all about different layers and inserting all kinds of polies.
A whole new world of scenery creation opens up!
Cheers!  :D

Re: Autogen Trees?

PostPosted: Sat Apr 30, 2011 1:11 am
by Scruffyduck
Good luck and enjoy  :)