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Helipads just fall through...

PostPosted: Sat Jul 03, 2010 3:42 am
by CT 3920
I have bee trying my darnedest to build a landing pad on an existing FSX building but its just not working... I get everything lined up set it in its place and after I save it and convert it I find it on the ground..... am I missing something?

thanks for any help on this!

Re: Helipads just fall through...

PostPosted: Sat Jul 03, 2010 9:31 am
by skoker
you can't put a helipad on top of a building because FS will automatically snap it to the ground. ;)

Re: Helipads just fall through...

PostPosted: Sat Jul 03, 2010 7:49 pm
by ShaneG_old
you can't put a helipad on top of a building because FS will automatically snap it to the ground. ;)



Then how do they do it?  I know (at least with FS9) that MANY addon scenery creators place helipads on top of buildings.

Are they creating custom buildings for this purpose, or is this a design flaw of FSX?

Re: Helipads just fall through...

PostPosted: Sat Jul 03, 2010 9:17 pm
by BrandonF
@ShaneG: I would assume that these buildings are designed with a helipad on top, as I don't believe that you can place a helipad in the air, which is basically what he is trying to do.  This applies to FS9 and FSX. (I believe)

@CT 3920: The helipad is not "falling through." It's simply not in the air in the first place. The helipad will go on the ground. It won't float on top of another object.

8-)

Re: Helipads just fall through...

PostPosted: Sun Jul 04, 2010 3:11 am
by Fozzer
[quote]@ShaneG: I would assume that these buildings are designed with a helipad on top, as I don't believe that you can place a helipad in the air, which is basically what he is trying to do.

Re: Helipads just fall through...

PostPosted: Sun Jul 04, 2010 5:55 am
by idahosurge
How about downloading Airport Design Editor (ADE), it is free.
http://www.airportdesigneditor.co.uk/

The support forum is located at:
http://www.fsdeveloper.com/forum/forumd ... 77826&f=95

I have not done this, so I do not know if it will work, but it sounds logical.  With ADE you create a new airport with one helipad and with this new airport you specify the altitude, longitude and latitude.  The altitude, longitude and latitude is going to place the helipad on top of the building.

The hard part is going to be figuring out the exact altitude and location in order to place the helipad right on top of the building in question.  Once you get it done your new airport helipad will show up in FSX and you can even start from there.  Note that when you create this in ADE you will need to specify your helipad airport as a start location.

You can ask your question over at the ADE support forums, I would be suprised if someone over there has not already done this once or twice.

Re: Helipads just fall through...

PostPosted: Sun Jul 04, 2010 6:16 am
by ShaneG_old
Another idea, would be to ask the folks at MAIW how it is they place 'invisible' landing points in the middle of the sky for their AI to use as starting points.  ;)

One of these could easily be placed 'at or near' a roof top if no other solution presents itself.  :)

Re: Helipads just fall through...

PostPosted: Sun Jul 04, 2010 6:20 pm
by Opa
I have bee trying my darnedest to build a landing pad on an existing FSX building but its just not working... I get everything lined up set it in its place and after I save it and convert it I find it on the ground..... am I missing something?

thanks for any help on this!


Your duplicate post has been answered in some detail on the Flightsim forum but I will repeat it here.

Basically you create a ficticious "airport" with a unique ICAO code and set the elevation to the top of the building.

The airport has one runway (NO

Re: Helipads just fall through...

PostPosted: Sun Jul 04, 2010 9:33 pm
by skoker
you can't put a helipad on top of a building because FS will automatically snap it to the ground. ;)



Then how do they do it?

Re: Helipads just fall through...

PostPosted: Mon Jul 05, 2010 5:35 am
by ShaneG_old
I think the way Opa posted above is probably the most reasonable, and correct explanation for this issue.  ;D  ;)

Invisible mountains would be quite deadly in the real world!  :o

:D ;)

Re: Helipads just fall through...

PostPosted: Wed Jul 07, 2010 6:01 pm
by skoker
[quote]
I think the way Opa posted above is probably the most reasonable, and correct explanation for this issue.

Re: Helipads just fall through...

PostPosted: Sat Jul 17, 2010 2:08 am
by CT 3920
I got it figured out I used FSDS and made a pillar with a land able surface.