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Attaching effects to .mdl files in gmax

PostPosted: Tue May 25, 2010 2:05 pm
by RaptorF22
Is there a step-by-step tutorial on how to attach effects to a 3D model in gmax?

Re: Attaching effects to .mdl files in gmax

PostPosted: Tue May 25, 2010 4:57 pm
by skoker
Do you mean like smoke?  That's done in the .cfg.  You can also add an XML to a plane for effects like on the FSX F-18.   ;)

Re: Attaching effects to .mdl files in gmax

PostPosted: Tue May 25, 2010 5:30 pm
by RaptorF22
I mean for scenery, I want to play around with making scenery with effects. :)

Re: Attaching effects to .mdl files in gmax

PostPosted: Tue May 25, 2010 5:50 pm
by skoker

Re: Attaching effects to .mdl files in gmax

PostPosted: Tue May 25, 2010 7:36 pm
by Travis
Well, I can't seem to download any files from SimV anymore ( :-?) so I can't see what you linked to.

Re: Attaching effects to .mdl files in gmax

PostPosted: Mon May 31, 2010 7:58 pm
by BrandonF
If for FSX, there's a tool in the menubar under FSTools called AttachPointTool that allows you to attach any effect in the Effects folder to a selected object. If you wanted to have smoke come out of a chimney, you would create a small box sitting at the top of the chimney, then you would use the attach tool to attach the chimney smoke effect to it.

Re: Attaching effects to .mdl files in gmax

PostPosted: Wed Jun 02, 2010 4:26 am
by Boikat
I've used the effects SDK forest fire example and placed a few effects in the scenery by substituting the "fire" part with other effects.  The only thing that I had to alter was the altitude, which I think is in meters, above ground level, and, as per the location, the lat and long.  It's not part of the model, but it works.