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Landclass Editor

PostPosted: Fri Dec 18, 2009 1:56 am
by xerxes
Anybody have a link to a good free landclass editor, that does not require Excel?  I've been looking for two days.  I want to fix the rivers and roads going up the side of mountains.  How does one go about doing this?

Re: Landclass Editor

PostPosted: Fri Dec 18, 2009 9:05 am
by dave3cu
FS9 or FSX?

Changing land class will not fix the problem. Land class textures only 'simulate' generic local streets and water features.

Re: Landclass Editor

PostPosted: Fri Dec 18, 2009 10:24 am
by xerxes
[quote]FS9 or FSX?

Changing land class will not fix the problem. Land class textures only 'simulate' generic local streets and water features.

Re: Landclass Editor

PostPosted: Fri Dec 18, 2009 2:22 pm
by dave3cu
xerxes,

Yes, SBuilder 2.05 for FS9. Has all the tools you'll need.

Also, I overlooked the fact that Airport Design Editor (ADE9X) now works for both FS9 and FSX. The 'Features' list the tools needed for your project, but......As ADE started out as a basic AFCAD style airport editor, I'm not sure how far away from a 'target' airport these tools can be used.

One of the authors, Scruffyduck, stops in occasionally and could shed light. Or visit their support site.

Dave

Re: Landclass Editor

PostPosted: Sun Dec 20, 2009 4:45 pm
by xerxes
I got SBuilder and all that goes with it.  Having problems right out of the gate.  No TABCTL32.OCX file.  I got the file and all that goes with THAT.  Put it into the SBuilder folder and nothing.  Same error. 

Typical.

Re: Landclass Editor

PostPosted: Sun Dec 20, 2009 5:20 pm
by JoBee
[quote]I got SBuilder and all that goes with it.

Re: Landclass Editor

PostPosted: Mon Dec 21, 2009 1:48 am
by xerxes
[quote][quote]I got SBuilder and all that goes with it.

Re: Landclass Editor

PostPosted: Wed Dec 23, 2009 5:10 am
by Scruffyduck
ADE does not currently support terrain elements (lines and polys) for FS9 - only for FSX.  This will be added in a later version