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Newbie question

PostPosted: Thu Jul 23, 2009 9:05 am
by LennieL3
Hello.
I am pretty new to gmax scenery creation and I apologize if this question has come up before.  I have created a scenery object and successfully textured it in gmax, however I am unable to view the texture on the object when I put it into FS2004.  I have tried to put the texture file into a number of texture directories with no luck.  Can someone please tell me where the texture file goes so that FS2004 can apply it to the object?  Thanks.

Lennie

Re: Newbie question

PostPosted: Mon Jul 27, 2009 11:33 am
by jrom
Make sure that the texture is in 32bit or DTX1 format, it won't show up otherwise.

You should put the texture in either the addon scenery/texture folder, or just the texture folder.


Good luck!  8-)

Re: Newbie question

PostPosted: Thu Sep 03, 2009 8:25 am
by nandi
Hey.
You must have 2 textures.
e.g. object1.bmp
and
object1_Lm.bmp
The second is the nighttextur.
Both must be in Gmax Material.
Have You ?

In my Gmax is a bug.
By converting in xml.

Open xml with wordpad .
In the alt must be a dot. not a comma,

nandi