Question about making sky textures...

Posted:
Sun Apr 26, 2009 4:39 pm
by skoker
When I try to make sky texts using DXTbmp, how the heck are you supposed to save them? If I save them as DXT3 they show as some weird bule thing with rainbowish specks.

Re: Question about making sky textures...

Posted:
Mon Apr 27, 2009 11:58 am
by Stratobat
Hey Skoker,
Compare your files to the original files and see if there's any difference between the two (Format, Alpha's, Mip's, etc).
Regards,
Stratobat
Edit: Which Sim is this for?
Re: Question about making sky textures...

Posted:
Mon Apr 27, 2009 7:08 pm
by skoker
Its for 2k4, no mips, no alphas.

Re: Question about making sky textures...

Posted:
Thu Apr 30, 2009 9:10 pm
by Boikat
I looked at the "cloud" textures in my FS9, and they seem to have an alpha.