scenery editing

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scenery editing

Postby Timeritus » Mon Dec 15, 2008 1:54 am

I was wondering if anyone could tell me how to remove scenery buildings when you design a new airport to fly out of. I have several airports that I have built using AFCAD and ADE. When I turn up the scenery settings in the game, I get buildings and trees in the middle of runways and taxiways. I tried doing an exclude area addition to the scenery config file but that does not seem to work.
Any help would be appreciated.
;)
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Re: scenery editing

Postby tcco94 » Mon Dec 15, 2008 2:45 am

I think this is in the wrong section ::)
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Re: scenery editing

Postby BFMF » Mon Dec 15, 2008 3:14 am

General Discussion
This is where you post non FS stuff - -


First off, welcome to SimV.... :)

Second, we do have a scenery design board where designers are lurking to answer questions like these... ;)
Last edited by BFMF on Mon Dec 15, 2008 3:15 am, edited 1 time in total.
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Re: scenery editing

Postby dave3cu » Mon Dec 15, 2008 9:51 am

Welcome to SimV,

Sounds like you're seeing autogen buildings and trees, which can't be removed with an exclude.

Though I can't use ADE (don't have the FSX SDK), from what I've read , to remove autogen you use ADE's Airport Poly function.
Last edited by dave3cu on Mon Dec 15, 2008 9:55 am, edited 1 time in total.
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Re: scenery editing

Postby Scruffyduck » Mon Dec 15, 2008 11:08 am

Hi Dave,  Yes I do stop by and yes to remove autogen trees and similar you need to use an airport background polygon.  The release notes that come with the program explain how these work.  They are not described in the main manual.  Fortunately our main manual 'guru' is currently sorting out the mess I have made of the documentation and everything should be in one place shortly.

Also Can you confirm which sliders and causing the appearance of these objects?  If it is the autogen slider then it will be an airport background poly that you need.  If it is the scenery complexity slider then you may need exclusion rectangles.  Again you can create these in ADE if needed.
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Re: scenery editing

Postby Timeritus » Thu Dec 18, 2008 4:50 am

Thanks for the replies from every one, the autogen slider was set to normal. So I put the slider down to none and tried that. It worked, but none of the surrounding airports had their buildings show up. I am still tweaking it and trying to get it set right.

As for the buildings showing up at the new airport, they did. Scruffy, I thank you for the advice most of all. I really like the
Last edited by Timeritus on Thu Dec 18, 2008 4:59 am, edited 1 time in total.
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