A couple of scenery questions

Building a scenery project for use in both FS9 & FSX. There are a couple of things I would appreciate some help with if anyone has come across similar problems.
First is the displaying of textures, specifically for the taller buildings, which appear very distorted at a distance. These buildings feature either many small windows or else narrow vertical bands. Main textures are created raw using Paint then edited with Pixia and Photoshop Elements. Blur effects have been added in an effort to overcome the distortion, however it remains unresolved.
Next problem concerns autogen - it seems this area (Albany NY) doesn't have much of it in the downtown area, especially in FS9. I have Instant Scenery but found the libraries available only add items such as churches or warehouses. Wondering where the "main" libraries may reside which contains all the other buildings displayed in the sim, e.g., everything from small houses to large industrial buildings. If I could find these then I could tap into them with Instant Scenery, and theoretically the same autogen should also be present in the FSX version. This is similar to adding objects using RWY12, however any additional libraries used would need to be included with the scenery to display correctly (hence my interest in using default items only). Any assistance would be appreciated. Pics below represent the FS9 version:


First is the displaying of textures, specifically for the taller buildings, which appear very distorted at a distance. These buildings feature either many small windows or else narrow vertical bands. Main textures are created raw using Paint then edited with Pixia and Photoshop Elements. Blur effects have been added in an effort to overcome the distortion, however it remains unresolved.
Next problem concerns autogen - it seems this area (Albany NY) doesn't have much of it in the downtown area, especially in FS9. I have Instant Scenery but found the libraries available only add items such as churches or warehouses. Wondering where the "main" libraries may reside which contains all the other buildings displayed in the sim, e.g., everything from small houses to large industrial buildings. If I could find these then I could tap into them with Instant Scenery, and theoretically the same autogen should also be present in the FSX version. This is similar to adding objects using RWY12, however any additional libraries used would need to be included with the scenery to display correctly (hence my interest in using default items only). Any assistance would be appreciated. Pics below represent the FS9 version: