Yes, Afcad is one of the tools you will use. It is used to place the visible parts like runways and taxiways and aprons, surface and approach lighting, as well as invisible stuff like runway and taxi routes, for atc and ai, and comm and nav freqs. It cannot place 3-d objects like hangers and such. In theory you can also flatten the airport area by drawing an apron. This is problematic as any apron you draw on top of that, for parking areas or such, will not show.
Flatten--is usually done using one of the utilities designed for the purpose.
FlattEx is a small utility that will help you create 'flatten lines' to put in your 'scenery.cfg' file.
Exclude--FlattEx will also create the 'exclude lines, for the 'scenery.cfg' file, to remove default objects and autogen from your airport.
Building your airport facilities--Afcad
Place 3-d objects--
Rwy12 is a freeware 3-d object placer. It will place objects from the (FS9) default
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation.