XML woes

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XML woes

Postby Kaworu » Wed Jul 11, 2007 10:53 am

Hello all

I've got a bit of a problem! Every time I try to make a exclude.xml document, and put it in the scenery folder of the scenery I'm developing, it doesn't work. Nothing happens, the tress and stuff are still there!

Here's the text:


  version = "9.0"
  xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
  xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
         latitudeMinimum = "59.4502276161922"
       latitudeMaximum = "59.4538342067805"
       longitudeMinimum = "-146.306360621898"
       longitudeMaximum = "-146.305876924416"
      excludeAllObjects = "TRUE" />



Also, blgcomp isn't working either. I can't get it to put out anything! Help PLEASE!  ;D
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Re: XML woes

Postby dave3cu » Wed Jul 11, 2007 12:16 pm

From the .xml code it appears your using ExcbuilderV2..?

Putting the .xml file in the scenery folder won't do anything. It needs the .bgl file.

"... blgcomp isn't working either...".
..Does your Bglcomp folder contain both the 'bglcomp.exe' and 'bglcomp.xsd' files?
..Are you pointing Excbuilder 'Settings' to the correct location for 'bglcomp.exe'?
..Are you looking in the right place for the .bgl, in the same folder as Excbuilder saved the .xml.

Dave

I see your working at PAMD. What are you trying to exclude?
Last edited by dave3cu on Wed Jul 11, 2007 12:23 pm, edited 1 time in total.
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Re: XML woes

Postby Kaworu » Wed Jul 11, 2007 12:58 pm

Sorry, everything is in place as needed, .xsd, and all. Thanks, but still the Excbuilder won't pop anything out.

I downloaded a new copy of bglcomp from M$, even then the sample xml files won't complile into bgl.

I am working with PAMD, as well as the rest of the island. I am building a town, fishing marina, other things like that, using RWY12. Should be very nice when finished.

:P
Last edited by Kaworu on Wed Jul 11, 2007 1:09 pm, edited 1 time in total.
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Re: XML woes

Postby Kaworu » Wed Jul 11, 2007 4:18 pm

This is ticking me off. Now FlatEx isn't working. It only says "Too East" or "Too West or "Too North" or "too south".

I've re-downloaded bglcomp, flatex, Excbuilder, nothing works. What the heck is going on. Everything worked before! [smiley=angry.gif]
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Re: XML woes

Postby Kaworu » Thu Jul 12, 2007 8:24 pm

Anyone got anything to say? :'(
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Re: XML woes

Postby dave3cu » Fri Jul 13, 2007 7:22 am

Sorry to here about your continuing troubles.....
Last edited by dave3cu on Fri Jul 13, 2007 10:33 am, edited 1 time in total.
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Re: XML woes

Postby Kaworu » Fri Jul 13, 2007 11:17 am

Well, it still doesn't work. I managed to get the FlatEx to take my coordinates, but the code does nothing. In ExcBuilder, Bglcomp still won't put out anything, including the sample XML's Microsoft provides.  If anyone wants to try and use this updated XML and see if it compiles for them, here you go:


  version = "9.0"
  xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
  xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
         latitudeMinimum = "59.4507696413007"
       latitudeMaximum = "59.4542105991422"
       longitudeMinimum = "-146.306889996265"
       longitudeMaximum = "-146.307073274155"
      excludeBeaconObjects = "TRUE"
      excludeGenericBuildingObjects = "TRUE"
      excludeLibraryObjects = "TRUE"
/>



Thanks.  :P
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Re: XML woes

Postby dave3cu » Fri Jul 13, 2007 12:46 pm

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It appears that your not defining your exclude rectangle properly.
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If there's something else causing the problem, I don't see it.

Your first .xml example compiled fine.
This second example did not. I then swapped the longitudeMax and Min and it compiled fine.

Dave
Last edited by dave3cu on Fri Jul 13, 2007 2:08 pm, edited 1 time in total.
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Re: XML woes

Postby Kaworu » Sat Jul 14, 2007 9:01 am

Thanks very much for the help Dave. It's appreciated. I'm going to North Carolina fora the week, so I'll work on it more soon. I still can't get anything, by me or Microsoft to compile.
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Re: XML woes

Postby Kaworu » Mon Jul 30, 2007 11:04 am

I would appear I fixed it! Thanks!  ;D
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