Scenery

FSSC, Airport 2.*, CfgEdit, etc. Get to grips with designing Scenery & Panels here!

Scenery

Postby rjkcomputerwiz » Wed Feb 28, 2007 7:53 pm

is there any why to get rid of trees and buildings in a certain area??
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Re: Scenery

Postby a1 » Thu Mar 01, 2007 12:26 am

why would you want to do that? :-?
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Re: Scenery

Postby dave3cu » Thu Mar 01, 2007 7:54 am

The 2 most commonly used tools for 'excludes' are:

FlattEx-will create code for either excludes or flattens, which you copy into the 'scenery.cfg' file.

ExcBuilder v2.0-creates a small .bgl file that will remove objects from the scenery.

With either, read the documentation on how to use and for other downloads necessary for them to work properly.

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Re: Scenery

Postby rjkcomputerwiz » Thu Mar 01, 2007 3:18 pm

why would you want to do that? :-?

because i made a airport and there are bushes and house on the runwats and taxiways
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Re: Scenery

Postby rjkcomputerwiz » Thu Mar 01, 2007 3:19 pm

The 2 most commonly used tools for 'excludes' are:

FlattEx-will create code for either excludes or flattens, which you copy into the 'scenery.cfg' file.

ExcBuilder v2.0-creates a small .bgl file that will remove objects from the scenery.

With either, read the documentation on how to use and for other downloads necessary for them to work properly.

Dave

is it freeware?
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Re: Scenery

Postby Gypsy_Baron » Fri Mar 02, 2007 2:25 am

why would you want to do that? :-?

because i made a airport and there are bushes and house on the runwats and taxiways



FS9 or FSX?  In FSX you have to use the tools in the SDK to remove the trees.

Regular excludes will remove structures, etc, but the trees need a different approach.

      Paul
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Re: Scenery

Postby rjkcomputerwiz » Fri Mar 02, 2007 3:24 pm

fs9
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