Scenery LHDK - ground textures?

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Scenery LHDK - ground textures?

Postby Clidey » Sat Feb 17, 2007 6:50 am

Hi all!

One of my friend and me working on a new scenery of LHDK (in Hungary) for FS2004 - in first step.
We succesfully applied ground textures to the closest neighborhood of the airport with 'ground poligon texturing' technics, but we want to make a whole city's ground texture with 'mesh-texturing' technics. Unfortunately we don't know, how to mix these two technics...
Could anybody help with a detailed step-by-step tutorial? If somebody knows how to apply texture to the mesh, it would be enough, because we can make two-in-one scenery: one for the airport and the other one is for the neighborhood, in two separated scenery folder (If is it possible).

Some preview shots:
Image

Image

Image

Thanks in advance for any help!
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Re: Scenery LHDK - ground textures?

Postby DanielF » Sun Feb 18, 2007 2:01 am

I don't know how to do that, but I just have to say that I'm impressed by that last screen shot!
Image
FS Evolution

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Re: Scenery LHDK - ground textures?

Postby Clidey » Sun Feb 18, 2007 6:46 am

Yes, because this is a unfinished scenery...yet...  :)

So...nobody can help me?  :'(
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