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Making FS8 trees compatible with FS9

PostPosted: Mon Jan 08, 2007 4:49 pm
by Harold
Hi All,

I'm currently installing a lot of Alaska scenery, including some that is originally released for FS8.
In some of these scenery there are a couple of textures that are not transparent ... see the screenshot below.

Image

The scenery in the screenshot is Amos Lakes (available here, but there are a few more Alaskan sceneries that I've downloaded that have this problem.

I have fairly good knowledge of Paintshop Pro so if anyone can tell me how to solve this that would be really great!
Or did anyone already create replacement textures for these? If so, can you send them over please (and still tell me how you did it ;))

Please help ... I have no clue how to fix these.

Re: Making FS8 trees compatible with FS9

PostPosted: Mon Jan 08, 2007 5:50 pm
by Sytse
What do you mean? They look perfectly fine to me!  :D :P ;D
They look just like the trees in my street! (when I'm stoned)  :D ;D

Re: Making FS8 trees compatible with FS9

PostPosted: Tue Jan 09, 2007 1:36 pm
by pepper_airborne
Extract the textures, and open them up in your paint program, select the bleu and brown colours and create a new layer in wich you fill those shapes black, create another new layer beneath this and paint it completely white. Save this as treenamethignie_alpha(or whatever you prefer), then open the tree you extracted again in DXTbmp and import the newly create image as a alpa map, then save this as a extended BMP i believe.

Hope this helps a bit.