how to make this?

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how to make this?

Postby papillon » Thu Feb 02, 2006 6:02 pm

hi everybody, im new here
Last edited by papillon on Fri Feb 03, 2006 5:35 pm, edited 1 time in total.
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Re: how to make this?

Postby Katahu » Thu Feb 02, 2006 8:42 pm

Nice shots. I love the detail.

However, I have to be a critic for a moment.

1. All images must be NO WIDER than 800 pixels.

2. All images must be NO HEAVIER than 100kb.

3. Linking of images from sites other than SimViation is PROHIBITED.

Your images are too wide and too heavy and they must be directly uploaded to SimViation before posting.
Last edited by Katahu on Thu Feb 02, 2006 8:44 pm, edited 1 time in total.
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Re: how to make this?

Postby SkyNoz » Thu Feb 02, 2006 10:21 pm

What first comes to mind, is you would create a flat ploygon or "plane" as the shape of the layout of the airport make a texture then apply. So what your seeing is something thats made in G-max or FSDS, sure it's Gmax. Like how you make taxi ways in AFCAD is what you would do in G-max, simular senareo. :)
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Re: how to make this?

Postby papillon » Fri Feb 03, 2006 5:44 pm

katahu: ops, sorry i didnt knew it. now i think its all ok :)
skynoz: thanks, so then its done in gmax and exported to the game as if it was a building or anything like this? great, im new to fs editing but i have experience in 3dsmax, so it will be easier :)
but, correct me if im wrong, with gmax i make all the "visual" part, but I still need to make the taxiways, parkings, etc in afcad (the "logical" part of it, i mean, to let fs know where is everything)?

sorry im completely newbie to all this :-)
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Re: how to make this?

Postby SkyNoz » Sat Feb 04, 2006 11:22 am

katahu: ops, sorry i didnt knew it. now i think its all ok :)
skynoz: thanks, so then its done in gmax and exported to the game as if it was a building or anything like this? great, im new to fs editing but i have experience in 3dsmax, so it will be easier :)
but, correct me if im wrong, with gmax i make all the "visual" part, but I still need to make the taxiways, parkings, etc in afcad (the "logical" part of it, i mean, to let fs know where is everything)?

sorry im completely newbie to all this :-)



yah, you can build all the building that you want for scenery, then what most companys use like Fly Tampa, they would put a plane togther shape it to the runway shap and parking layout etc. Then when they make a AFCAD, that file wont consits of any taxi ways or parking or "Tarmac". :)
Project Kfir!
Image
My Gmax page
Aircraft modeler/Aircarft painter

Aye the key!
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