API to BGL conversion

Greetings,
I am designing a gliderport and I must place some static gliders in the scene. I have several ships as API macros but I don't quite know how to place them.
I am using Rwy12 and AFCAD for the layout to keep it simple for me.
If I can convert the api files to bgl format it will be easy to continue with the static gliders.
You see, I am a novice scenery designer and I am learning rather slowly.
So, API to bgl conversion. Any ideas?
Thanx
I am designing a gliderport and I must place some static gliders in the scene. I have several ships as API macros but I don't quite know how to place them.
I am using Rwy12 and AFCAD for the layout to keep it simple for me.
If I can convert the api files to bgl format it will be easy to continue with the static gliders.
You see, I am a novice scenery designer and I am learning rather slowly.

So, API to bgl conversion. Any ideas?
Thanx