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Nellis AFB KLSV Scenery

PostPosted: Fri Aug 05, 2005 5:00 pm
by Graycat
I recently downloaded Raimondo Taburet's fantastic Las Vegas Photorealistic Scenery (lasvegas.zip) and added both of Ron Ezra

Re:  Nellis AFB KLSV Scenery

PostPosted: Fri Aug 12, 2005 2:21 am
by Graycat
Heya all,

OK since nobody has answered this post I figured one of two things were going on:

    1.)  You folks were saying "Dave, you're an intelligent guy, do some research and you'll find the answer".

--or (Most Likely)--

    2.)  You folks were saying "Dave, you ignorant slut.  The answer should be obvious".

So I looked over the info in the *.xml file and discovered that the Exclude Builder 2 inverted the longitudeMinimum and longitudeMaximum values.  I don't understand why since I followed the Exclude Builder 2 instructions.

I manually switched the numbers in these values and tried again to compile.  Again it didn't work.

I did a lot of research (especially in the Microsoft BGL Comp SDK) and I'm still stumped for the answer!

If someone can provide the answer I'll give you a Gold Star and let you sit in the front of the class!

Re:  Nellis AFB KLSV Scenery

PostPosted: Fri Aug 12, 2005 2:31 am
by bm
Hi Graycat, 'Fraid I can't help because Im just about to leave on holiday. I havent looked at it but there is a new tutorial on Avsim for excludebuilder2, may be worth taking a look -

http://library.avsim.net/esearch.php?DL ... CatID=root

A similar problem came up not too long ago, Rollerball managed to fix it but it was to do with the Max/Min numbers.

Birdy

Re:  Nellis AFB KLSV Scenery

PostPosted: Fri Aug 12, 2005 2:37 am
by microlight
Hi Dave,

I think that there might be two different solutions to your problem.

1) I've recently started using Ian Donohoe's BGL Exclude kit (excludekit.zip, available here: http://www.scenery.org/design_utilities_a.htm) which was originally designed for FS98 but works fine with FS9. It is very simple to use - but you do have to be careful where the longitude and latitude coordinates go.

Or:

2) Use the 'exclude' switch that you can insert into the FS9 scenery.cfg, which seems to work in the same kind of way but without the intermediate BGL stage. I haven't used this approach but there's no reason why it shouldn't work. There's a tutorial here (http://www.planesimulation.com/install1.htm).

Hope that helps.

;)

Re:  Nellis AFB KLSV Scenery

PostPosted: Fri Aug 12, 2005 2:41 am
by microlight
Sorry, Dave - I didn't read down to the bottom of your post, and I see that you've already tried my option 2! Try option1, though - it worked for me.

;)

Re:  Nellis AFB KLSV Scenery

PostPosted: Fri Aug 12, 2005 4:51 am
by microlight
More information - see your IM inbox ...

;)

Re:  Nellis AFB KLSV Scenery

PostPosted: Fri Aug 12, 2005 11:48 am
by Graycat
Thanks Birdy and Martyn- I'm at work now and am eager to get home and put these suggestions to the test!

Re:

PostPosted: Fri Aug 12, 2005 5:06 pm
by Graycat
Heya folks, I really do appreciate the help earlier.

After reading through the tutorials that you recommended I discovered that I hadn't installed the Microsoft MSXML SP2 Parser and SDK.

When I downloaded and installed the MS Parser file I went back and basically started the Exclude Builder 2 and entered the coordinates from scratch.

Everything worked like the proverbial charm.

Look folks!  No buildings blocking runway 3L at Nellis KLSV!

[img]http://www.simviation.com/yabbuploads/B-58%20at%20KLSV%20[1].jpg[/img]

A gold star for Martyn and Birdy!  Well done!

Re:  Nellis AFB KLSV Scenery

PostPosted: Sat Aug 13, 2005 2:06 am
by microlight
Excellent! Glad we could help.