eliminating default scenery

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eliminating default scenery

Postby fuyutsuki_kimura » Fri Jun 17, 2005 11:17 pm

Sorry if this already asked or written in FAQs (can't really find it)

I working on scenery one of domestic airport in my country, I have mine done and export the bgl in FS2004, now my problem is, how do I eliminate the default scenery of the airport ? when I start FS2004 to see my exported scenery, It's overlapping the default secenery...

Thank you for any help...
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Re: eliminating default scenery

Postby bm » Sat Jun 18, 2005 6:17 am

A little more information is required im afraid. What have you built the scenery with?
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Re: eliminating default scenery

Postby fuyutsuki_kimura » Sat Jun 18, 2005 7:28 am

I'm using GMAX version 1.2
Last edited by fuyutsuki_kimura on Sat Jun 18, 2005 7:29 am, edited 1 time in total.
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Re: eliminating default scenery

Postby bm » Sat Jun 18, 2005 11:54 am

Gmax to build the entire airport including the taxiways etc? If so you will neeed a completly blank slate wiping out everything visual including the AFCAD2. FSSC excludes should do this.

However if you are using Gmax just for objects then you need to keep the Afcad visible. You can use Excludebuilder2 to do this - http://library.avsim.net/search.php?Sea ... &Go=Search

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Re: eliminating default scenery

Postby fuyutsuki_kimura » Sat Jun 18, 2005 12:25 pm

ok..I'm sorry for lack of explanation...actually want I want to do is to remove all the default airport building of the airport and replace them with the one done by me using GMAX..no intention to remove the runaway, gates and parking (because they are rendered fine in the FS2004)..

do you think it could be done in the afcad ? (I thought it's only for editing runway and taxiway..)
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Re: eliminating default scenery

Postby bm » Sun Jun 19, 2005 2:47 am

Rgr - exclude builder 2 will do this no problem -  http://library.avsim.net/search.php?SearchTerm=+ExcBuilder&CatID=root&Go=Search

I've used Excludebuilder2 here to remove the offending default objects -

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Re: eliminating default scenery

Postby fuyutsuki_kimura » Sun Jun 19, 2005 8:15 am

thanks for the info pal  :) but unfortunately I encountred few problem...the program required me to download FSConnect and I did (downloaded version 2.01) and copied it my modules folder in FS2004...after started  Excludebuilder2 and located Bglcomp.exe (I installed in GMAX folder)...when I tried to locate by clicking FSC button an error telling "Error communicating with FSconnect!" appeared..did I do something wrong here ?

also few question regarding  Excludebuilder2, how do I know location (latitud and longtitud) of the airport default secenery so I could exclude them ?..the readme seem doesn't tell anything about it

anyway thank you very much for the info... ;)
Last edited by fuyutsuki_kimura on Sun Jun 19, 2005 8:19 am, edited 1 time in total.
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Re: eliminating default scenery

Postby fuyutsuki_kimura » Sun Jun 19, 2005 8:27 am

ok..I think I get it..(misreaded the readme  ;D)
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Re: eliminating default scenery

Postby bm » Sun Jun 19, 2005 8:36 am

Lol! - Did you start FS & fly to the north-western (I think) point of your soon to be exclude? ;)

Let us know how your scenery designing goes! :D If you need any more help just shout!
Last edited by bm on Sun Jun 19, 2005 8:36 am, edited 1 time in total.
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Re: eliminating default scenery

Postby CAFedm » Sun Jun 19, 2005 2:12 pm

how do I know location (latitud and longtitud) of the airport default secenery so I could exclude them ?..the readme seem doesn't tell anything about it


When flying near the area you want to modify, just tap the "Y" key to enter slew mode.  This will display your lat & long coordinates.  I usually go to top-down (spot) view and zoom waaaaaaaay out to ensure I am exactly on top of the area to be modified, works everytime.
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Re: eliminating default scenery

Postby fuyutsuki_kimura » Mon Jun 20, 2005 1:23 am

Lol! - Did you start FS & fly to the north-western (I think) point of your soon to be exclude? ;)

Let us know how your scenery designing goes! :D If you need any more help just shout!


thank you very much Birdman...!!!

I actually working on one of Malaysia airports (WMKI)..started last week, so far only complished the ATC building and right now working on main terminal (it's a small domestic airport.)

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Re: eliminating default scenery

Postby fuyutsuki_kimura » Mon Jun 20, 2005 1:23 am


When flying near the area you want to modify, just tap the "Y" key to enter slew mode.  This will display your lat & long coordinates.  I usually go to top-down (spot) view and zoom waaaaaaaay out to ensure I am exactly on top of the area to be modified, works everytime.


I get it...thank you very much for the tip  :)
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Re: eliminating default scenery

Postby bm » Mon Jun 20, 2005 5:05 am

Wow!! Great stuff fuyutsuki!!!!  :D
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Re: eliminating default scenery

Postby fuyutsuki_kimura » Tue Jun 21, 2005 1:10 am

I don't know what is happening, at first the program work fine, but now it seem excbuilder does not create the exclude.bgl  files!! ???  :'(  I have emailed the problem to paavo@estscen.net...but in the mean time I would like to ask some favour to you Birdman, could you please create for me exclude.bgl file on this xml ?


  version = "9.0"
  xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
  xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
         latitudeMinimum = "4.56878876699413"
       latitudeMaximum = "4.57070966005856"
       longitudeMinimum = "101.096484191078"
       longitudeMaximum = "101.096272411699"
      excludeBeaconObjects = "TRUE"
      excludeEffectObjects = "TRUE"
      excludeGenericBuildingObjects = "TRUE"
      excludeLibraryObjects = "TRUE"
      excludeTaxiwaySignObjects = "TRUE"
      excludeTriggerObjects = "TRUE"
      excludeWindsockObjects = "TRUE"
/>


I'm sorry I can't send you the xml file (coz I don't think the admin allowed us to do that)..you could simply copy and paste it in the source code window...you could send me the file at fuyutsuki_kimura@yahoo.com

really really appreciated if you could help...thank you in advance...
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Re: eliminating default scenery

Postby bm » Tue Jun 21, 2005 1:36 am

Im afraid I can get the xml to generate a bgl either, even substituting the data into one I know works. Usually the quickest thing is to create the exclude again, I can't see anything wrong with it but perhaps the coordinates are incorrect?
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