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Crash course in adding AI

PostPosted: Sun Apr 10, 2005 10:39 am
by Stormtropper
Just as the topic says....

Jeff

Re: Crash course in adding AI

PostPosted: Sun Apr 10, 2005 8:49 pm
by A/SGT.Mav316
what was the poin tof this  ::)!

Re: Crash course in adding AI

PostPosted: Mon Apr 11, 2005 7:04 am
by Stormtropper
I want to add some AI to a aircraft carrier...

Re: Crash course in adding AI

PostPosted: Mon Apr 11, 2005 2:00 pm
by Gypsy_Baron
I want to add some AI to a aircraft carrier...


Methinks that unless you drastically alter the .air file
parameters to give the AI planes extreme power to
enable a short takeoff and super brakes to facilitate
a simulated arrested landing, you won't be able to
do it.

Also, I have had some difficulty in the past creating
"hard" runways on the static scenery CV's without creating
a large "hump" in the sea adjacent to the CV ( I've tried using
flatten files with mixed results ).
I do have several CV's that I can take off from and land
upon but the methods I used to achieve satisfactory
results are still a mystery to even me.

So, unless you have lots of time and patience to "tweak",
test and tweak again, you won't get AI on and off CV's, IMO.

  Paul

Re: Crash course in adding AI

PostPosted: Mon Apr 11, 2005 2:05 pm
by Wing Nut
Use AFCAD to make the carrier and iarport, then T-Tools to add AI...  :P

Re: Crash course in adding AI

PostPosted: Sat Apr 16, 2005 10:25 am
by GWSimulations
Visit my website and download "AI Flightplan Calculator" to save having to learn TTools language.