fsds reflective   textures

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fsds reflective   textures

Postby op » Mon Feb 21, 2005 1:33 pm

I know it might sound stupid .but im trying to make a simple cube reflective with FSDS ,ive followed the tuitorial by Graham Oxoby .ive followed it and it appears to be transparent. :-/ :-/
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Re: fsds reflective

Postby Katahu » Mon Feb 21, 2005 7:43 pm

For the main texture files, have you added the *_t suffix? Your texture file should look like mytexture_t.bmp. If the suffix is not added there, FS will see it as a transparent file.
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