Airfield editor!

FSSC, Airport 2.*, CfgEdit, etc. Get to grips with designing Scenery & Panels here!

Airfield editor!

Postby retiro » Sat Jan 22, 2005 6:13 am

Hi guy's I'm unfortunatly a newbie to this forum so please bear with me! I discovered Airfield editor in the downloads (utilities section) on this site for FS2004! I am in the Royal Air Force and can get maps of Airfields currently in operation/de-commisioned! My nearest Airfield to home is RAF Syerston - to cut a long story short, I drew all the taxiways on Syerston using this editor but I find that their are trees and stuff in the middle of these taxiways! How can I remove these? Also I'd like to maybe put some hangars on this airfield to - how is this done? Thanks guys for your patience!
Last edited by retiro on Thu Jan 27, 2005 2:06 pm, edited 1 time in total.
retiro
Ground hog
Ground hog
 
Posts: 3
Joined: Sat Jan 22, 2005 7:06 am

Re: Airfield editor!

Postby brittair » Tue Jan 25, 2005 8:47 am

Never come across airfield editor so not sure on its sepcific use but it sounds like you need to exclude the generic scenery.  I am right that RAF Syreston is not active so will not show up as an airfield in FS2004 (FS9).  I have used FSSC to create an airfield and have used scanned images as a background and simply placed taxiways and runways over the top.  FSSC allows you to exlcuded default scenery, navaids etc and place your own.

In terms of hanger you will have to either create your own macro or use ones created by other available on this site.  A macro is just the name for an object such as a hanger, tower, fence etc that can be place using another untility.  I use FSDS but there is also Gmax and Easy Object Creater

(see this post  http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=scn;action=display;num=1099773239 )

I have just finished my version of RAF Leeming which I have uploaded here at SimV and will appear in the download section soon.  I also plan to upload the macros I created for this project at UKSD and Simv which will an include RAF Type C Hangers.

I know this does not directly help but is of some benefit.  There is loads of posts in the forum on programmes to use, it can be confusing though.  

Brittair
Image
User avatar
brittair
2nd Lieutenant
2nd Lieutenant
 
Posts: 132
Joined: Tue Jul 01, 2003 6:45 am
Location: North Yorks, England

Re: Airfield editor!

Postby wji » Thu Jan 27, 2005 1:56 pm

" . . . bare with me!"
We'll bear with you but won't bare with you
This is not that kind of forum and we're not (well, I'm not) of that persuasion :-)


Bill
Image PhotoShop 7 user
User avatar
wji
Major
Major
 
Posts: 1644
Joined: Tue May 04, 2004 11:27 am

Re: Airfield editor!

Postby retiro » Thu Jan 27, 2005 2:09 pm

Hmm.... so you don't want to get naked then? Well I do apologise for a small spelling mistake - glad to see you had something constructive to say regards the original subject!  :-/
retiro
Ground hog
Ground hog
 
Posts: 3
Joined: Sat Jan 22, 2005 7:06 am

Re: Airfield editor!

Postby bm » Fri Jan 28, 2005 3:44 am

Would it be possible to find the exact name of the program you used for the taxiways etc? There is no program for FS scenery design which I have heard of with the name of "airfield editor" - however there are quite a few different programs which do the job.

I'm assuming its AFCAD2 your using. If so both things are possible. To exclude the buildings and trees you can use a program called excbuilder2 to do this - you can choose which elements of the default scenery you want to exclude.

To place objects it depends on what sort of macros you plan to create or use. If you use macros for RAF buildings already produced then they are likely to be in the api format. You can place these using fssc or obplacer.

If you can find or make some in MDL/XML format then you can place these with ObplacerXML or ScenegenX.

If you want to create your own (were in a bit of a muddle about what to recomend to beginners) then these are the different options:

Gmax: The best platform of design for 3dobjects for scenery design. However there is a reasonably steep hill to climb especially if you
Last edited by bm on Fri Jan 28, 2005 5:20 am, edited 1 time in total.
bm
Major
Major
 
Posts: 1163
Joined: Mon Jan 06, 2003 3:39 pm
Location: UK

Re: Airfield editor!

Postby retiro » Fri Jan 28, 2005 3:51 pm

Hi Birdman - thanks for your reply! It is AFCAD2 I am using!
retiro
Ground hog
Ground hog
 
Posts: 3
Joined: Sat Jan 22, 2005 7:06 am


Return to Scenery & Panel Design

Who is online

Users browsing this forum: No registered users and 90 guests