AFCAD not recognizeing new airport

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AFCAD not recognizeing new airport

Postby Batman93210 » Sat Nov 27, 2004 8:39 pm

Hi yaw


I'm redoing an existing airport uesins FSSC. I have redon the runway, and added 2 new runawys, but AFCAD is still showing the def. airport.
Last edited by Batman93210 on Sat Nov 27, 2004 8:40 pm, edited 1 time in total.
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Re: AFCAD not recognizeing new airport

Postby Hagar » Sun Nov 28, 2004 5:58 am

I assume this is FS9. I don't know if this will work on an update to an existing airport. Adding a Menu Entry in FSSC (New Misc Object/Menu Entry) will list the runway or starting point on the FS9 "Search Add-on Scenery" menu. Use the Open File feature in AFCAD to find the new BGL & open it. You can then add the proper FS9 menu entry, taxyways etc. You can use as many Menu Entries in your project as you wish.
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Re: AFCAD not recognizeing new airport

Postby Batman93210 » Sun Nov 28, 2004 1:29 pm

Rgr FS9

I opened AFCAD / file menu/ open airport/ open from specific file then scenery/the porject airport . But when I tryed to open the Airport.BGL file  a message window sed (selected file Airport. BGL is not in recognisrd afd format).
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Re: AFCAD not recognizeing new airport

Postby Hagar » Sun Nov 28, 2004 1:34 pm

Did you add the FSSC Menu Entry & export it before trying it? It worked fine for me when I created a new airstrip some time ago. I added parking ramps & had vintage light aircraft flying around the circuit. I would need to try a test piece to find out exactly what I did but I'm sure my advice is basically correct.

PS. Hmmm. I just tried a quick test piece with the same result as you. Back to the drawing board. Sorry. I must be missing something. I know it worked before. ???
Last edited by Hagar on Sun Nov 28, 2004 2:25 pm, edited 1 time in total.
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Re: AFCAD not recognizeing new airport

Postby Batman93210 » Sun Nov 28, 2004 3:49 pm

Thanks for the reply.

The area that I'v been working on has a runway, and thas it, and alot of tree around it. Os I need to clear the trees, and add a flatarea. Thas what I did, and addit 2 more runways, a terrani mesh, and a apron uesing fssc. It lock good, but AFCAD just shows the def runway. Heres the airport id (AYVN) that I'v been working on. Maybe you mite have better luck with it. If so pleeae let me know what you did.
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Re: AFCAD not recognizeing new airport

Postby Hagar » Sun Nov 28, 2004 3:56 pm

I'll have a play around when I'm in the mood. I need to be in the mood for this stuff. I haven't used FSSC or AFCAD in anger for some time now. I unfortunately lost the airstrip I mentioned when my HD fried some time ago. I couldn't work up the enthusiasm to start all over again.
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Re: AFCAD not recognizeing new airport

Postby Batman93210 » Sun Nov 28, 2004 6:15 pm

Rager that. I'll just keep working with it for now. Is there a better progam than FSSC for FS9 thats easier?

Thanks for your time.
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Re: AFCAD not recognizeing new airport

Postby Hagar » Sun Nov 28, 2004 6:33 pm

RollerBall tells me that Airport for Windows is now better than FSSC for FS9. He's far more up-to-date on this stuff than me. http://www.airportforwindows.com/

There's other utilities posted on the site that apparently work very well. I haven't tried any of them as FS9 only just runs on my antiquated machine & it would be a waste of effort. Over the last few years I've tried to keep abreast of developments & learn the basics of most freeware programs & utilities but I never claimed to be a serious scenery designer.
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Re: AFCAD not recognizeing new airport

Postby Batman93210 » Sun Nov 28, 2004 9:46 pm

Thanks for the reply.

I'll give the airports for windows a look.
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Re: AFCAD not recognizeing new airport

Postby Batman93210 » Thu Dec 09, 2004 11:16 pm

I have downloaded SceneGenX it was on the Airports for Windows website. It's Airports for Windows, but for FS9. I have been useing FSSC, and I'm getting the hang of it. Can anyone tell me how to set up SceneGenX the pathways, and such?
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